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reorganized project directory structure.
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158
ArcFormats/FC01/ImageACD.cs
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158
ArcFormats/FC01/ImageACD.cs
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//! \file ImageACD.cs
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//! \date Mon Jul 13 16:13:36 2015
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//! \brief F&C Co. image format.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using GameRes.Utility;
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namespace GameRes.Formats.FC01
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{
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internal class AcdMetaData : ImageMetaData
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{
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public int DataOffset;
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public int PackedSize;
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public int UnpackedSize;
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}
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[Export(typeof(ImageFormat))]
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public class AcdFormat : ImageFormat
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{
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public override string Tag { get { return "ACD"; } }
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public override string Description { get { return "F&C Co. image format"; } }
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public override uint Signature { get { return 0x20444341; } } // 'ACD'
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public override ImageMetaData ReadMetaData (Stream stream)
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{
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var header = new byte[0x1c];
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if (header.Length != stream.Read (header, 0, header.Length))
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return null;
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int header_size = LittleEndian.ToInt32 (header, 8);
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if (!Binary.AsciiEqual (header, 4, "1.00") || header_size < 0x1c)
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throw new NotSupportedException ("Not supported ACD image version");
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int packed_size = LittleEndian.ToInt32 (header, 0x0C);
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int unpacked_size = LittleEndian.ToInt32 (header, 0x10);
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return new AcdMetaData
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{
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Width = LittleEndian.ToUInt32 (header, 0x14),
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Height = LittleEndian.ToUInt32 (header, 0x18),
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BPP = 24,
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DataOffset = header_size,
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PackedSize = packed_size,
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UnpackedSize = unpacked_size,
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};
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}
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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var meta = info as AcdMetaData;
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if (null == meta)
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throw new ArgumentException ("AcdFormat.Read should be supplied with AcdMetaData", "info");
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stream.Position = meta.DataOffset;
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using (var reader = new MrgLzssReader (stream, meta.PackedSize, meta.UnpackedSize))
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{
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reader.Unpack();
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var decoder = new AcdDecoder (reader.Data, meta);
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decoder.Unpack();
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return ImageData.Create (info, PixelFormats.Gray8, null, decoder.Data);
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}
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throw new InvalidFormatException();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("AcdFormat.Write not implemented");
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}
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}
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internal class AcdDecoder
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{
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byte[] m_input;
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byte[] m_output;
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public byte[] Data { get { return m_output; } }
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public AcdDecoder (byte[] input, AcdMetaData info)
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{
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m_input = input;
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m_output = new byte[info.Width*info.Height];
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}
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int m_src;
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int m_bits;
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public byte[] Unpack ()
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{
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m_src = 0; // @@SB
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m_bits = 0;
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for (int dst = 0; dst < m_output.Length; dst++)
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{
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int pixel = 0;
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if (0 != GetBit())
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{
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--pixel;
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if (0 == GetBit())
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{
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pixel += 3;
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int bit;
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do
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{
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bit = GetBit();
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pixel += pixel + bit;
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bit = (pixel >> 8) & 1;
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pixel &= 0xff;
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}
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while (0 == bit);
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if (0 != pixel)
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{
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++pixel;
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pixel *= 0x28CCCCD;
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pixel = (int)((uint)pixel >> 24);
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}
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}
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}
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m_output[dst] = (byte)pixel;
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}
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return m_output;
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}
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int GetBit ()
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{
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int bit = m_bits >> 7;
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m_bits = (m_bits << 1) & 0xff;
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if (0 == m_bits)
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{
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if (m_src >= m_input.Length)
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throw new InvalidFormatException();
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m_bits = m_input[m_src++];
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bit = m_bits >> 7;
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m_bits = (m_bits << 1) & 0xff | 1;
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}
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return bit;
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}
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}
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}
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