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implemented CMP archives, BGD and CGD images.
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120
ArcFormats/GameSystem/ArcCMP.cs
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120
ArcFormats/GameSystem/ArcCMP.cs
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//! \file ArcCMP.cs
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//! \date Sun Jan 15 15:44:39 2017
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//! \brief 'Game System' engine resource archive.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text;
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using GameRes.Utility;
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namespace GameRes.Formats.GameSystem
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{
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[Export(typeof(ArchiveFormat))]
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public class CmpOpener : ArchiveFormat
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{
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public override string Tag { get { return "CMP"; } }
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public override string Description { get { return "'GameSystem' engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (file.MaxOffset <= 8 || !file.View.AsciiEqual (file.MaxOffset-8, "PACK"))
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return null;
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uint index_offset = file.View.ReadUInt32 (file.MaxOffset-4);
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if (index_offset >= file.MaxOffset)
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return null;
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int index_size = file.View.ReadInt32 (index_offset);
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var index = new byte[index_size];
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using (var input = file.CreateStream (index_offset+4))
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LzUnpack (input, index);
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var dir = new List<Entry>();
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int index_pos = 0;
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uint offset = LittleEndian.ToUInt32 (index, index_pos);
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while (index_pos < index.Length)
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{
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index_pos += 4;
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int name_length = index[index_pos];
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if (0 == name_length)
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break;
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bool is_packed = index[index_pos+1] != 0;
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index_pos += 6;
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name_length *= 2;
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var name = Encoding.Unicode.GetString (index, index_pos, name_length);
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index_pos += name_length;
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uint next_offset = LittleEndian.ToUInt32 (index, index_pos);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Offset = offset;
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entry.Size = next_offset - offset;
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entry.IsPacked = is_packed;
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if (!entry.CheckPlacement (index_offset))
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return null;
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dir.Add (entry);
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offset = next_offset;
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}
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if (0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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}
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void LzUnpack (IBinaryStream input, byte[] output)
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{
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int dst = 0;
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while (dst < output.Length)
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{
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byte ctl = input.ReadUInt8();
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if (0 != (ctl & 0x80))
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{
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int num = input.ReadUInt8() + (ctl << 8);
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int offset = num & 0x7FF;
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int count = Math.Min (((num >> 10) & 0x1E) + 2, output.Length - dst);
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Binary.CopyOverlapped (output, dst-offset-1, dst, count);
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dst += count;
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}
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else
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{
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int count = Math.Min (ctl + 1, output.Length - dst);
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input.Read (output, dst, count);
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dst += count;
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}
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}
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var pent = entry as PackedEntry;
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if (null == pent || !pent.IsPacked)
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return base.OpenEntry (arc, entry);
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if (0 == pent.UnpackedSize)
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pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset);
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var data = new byte[pent.UnpackedSize];
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using (var input = arc.File.CreateStream (entry.Offset+4, entry.Size-4))
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LzUnpack (input, data);
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return new BinMemoryStream (data, entry.Name);
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}
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}
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}
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