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https://github.com/crskycode/GARbro.git
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(GameRes): persistent resource settings infrastructure.
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@@ -85,7 +85,14 @@
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<Compile Include="ImageTIFF.cs" />
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<Compile Include="MultiDict.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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<Compile Include="ResourceSettings.cs" />
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<Compile Include="ScriptText.cs" />
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<Compile Include="Properties\Settings.cs" />
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<Compile Include="Strings\garStrings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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@@ -107,7 +114,12 @@
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<EmbeddedResource Include="Strings\garStrings.zh-Hans.resx" />
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>PublicSettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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