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(Create): fixed real entries count writing.
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@@ -165,13 +165,12 @@ namespace GameRes.Formats
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EntryCallback callback)
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EntryCallback callback)
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{
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{
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var sg_options = GetOptions<SteinsGateOptions> (options);
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var sg_options = GetOptions<SteinsGateOptions> (options);
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Encoding encoding = Encodings.WithFatalFallback (sg_options.FileNameEncoding);
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Encoding encoding = sg_options.FileNameEncoding.WithFatalFallback();
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long start_pos = output.Position;
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long start_pos = output.Position;
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int callback_count = 0;
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int callback_count = 0;
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uint index_size = 4;
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uint index_size = 4;
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int entry_count = list.Count();
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var real_entry_list = new List<RawEntry> (list.Count());
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var real_entry_list = new List<RawEntry> (entry_count);
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var used_names = new HashSet<string>();
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var used_names = new HashSet<string>();
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foreach (var entry in list)
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foreach (var entry in list)
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{
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{
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@@ -216,7 +215,7 @@ namespace GameRes.Formats
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var encrypted_stream = new SteinsGateEncryptedStream (output);
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var encrypted_stream = new SteinsGateEncryptedStream (output);
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using (var header = new BinaryWriter (encrypted_stream))
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using (var header = new BinaryWriter (encrypted_stream))
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{
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{
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header.Write (entry_count);
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header.Write (real_entry_list.Count);
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foreach (var entry in real_entry_list)
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foreach (var entry in real_entry_list)
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{
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{
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header.Write (entry.IndexName.Length);
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header.Write (entry.IndexName.Length);
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