mirror of
https://github.com/crskycode/GARbro.git
synced 2026-06-06 05:38:48 +08:00
Avoid unnecessary memory copying.
This commit is contained in:
@@ -148,18 +148,10 @@ namespace GameRes.Formats.Cyberworks
|
||||
input.Read (size_buf, 0 , 4);
|
||||
int png_size = BigEndian.ToInt32 (size_buf, 0);
|
||||
|
||||
List<byte> mem_list;
|
||||
using (var membuf = new MemoryStream())
|
||||
{
|
||||
input.CopyTo(membuf);
|
||||
mem_list = membuf.ToArray().ToList();
|
||||
mem_list.RemoveRange(0, mem_list.Count - png_size);
|
||||
}
|
||||
|
||||
BitmapSource frame;
|
||||
using (var membuf = new MemoryStream(mem_list.ToArray()))
|
||||
using (var membuf = new MemoryStream (png_size+4))
|
||||
{
|
||||
var decoder = new PngBitmapDecoder (membuf, BitmapCreateOptions.None,
|
||||
var decoder = new PngBitmapDecoder (new StreamRegion (membuf, membuf.Length-png_size), BitmapCreateOptions.None,
|
||||
BitmapCacheOption.OnLoad);
|
||||
frame = decoder.Frames[0];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user