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virtual file system preliminary implementation.
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@@ -261,6 +261,12 @@ namespace GameRes
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public ResourceOptions Options { get; set; }
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}
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public class OverwriteEventArgs : EventArgs
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{
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public string Filename { get; set; }
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public bool Overwrite { get; set; }
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}
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public sealed class FormatCatalog
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{
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private static readonly FormatCatalog m_instance = new FormatCatalog();
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