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implemented DxLib MED archives.
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@@ -61,7 +61,7 @@ namespace GameRes.Formats.DxLib
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public DxOpener ()
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{
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Extensions = new string[] { "dxa", "hud", "usi", "med", "dat" };
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Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0 };
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Signatures = new uint[] { 0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0x5524F211, 0 };
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}
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public static IList<byte[]> KnownKeys = new List<byte[]>();
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