mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
(DxLib): support version 7 encryption.
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@@ -28,7 +28,6 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using GameRes.Utility;
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@@ -36,13 +35,13 @@ namespace GameRes.Formats.DxLib
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{
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internal class DxArchive : ArcFile
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{
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public readonly byte[] Key;
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public readonly IDxKey Encryption;
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public readonly int Version;
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public DxArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte[] key, int version)
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public DxArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IDxKey enc, int version)
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: base (arc, impl, dir)
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{
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Key = key;
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Encryption = enc;
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Version = version;
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}
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}
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@@ -50,7 +49,7 @@ namespace GameRes.Formats.DxLib
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[Serializable]
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public class DxScheme : ResourceScheme
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{
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public IList<byte[]> KnownKeys;
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public IList<IDxKey> KnownKeys;
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}
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[Export(typeof(ArchiveFormat))]
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@@ -67,36 +66,37 @@ namespace GameRes.Formats.DxLib
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Extensions = new string[] { "dxa", "hud", "usi", "med", "dat", "bin", "bcx", "wolf" };
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Signatures = new uint[] {
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0x19EF8ED4, 0xA9FCCEDD, 0x0AEE0FD3, 0x5523F211, 0x5524F211, 0x69FC5FE4, 0x09E19ED9, 0x7DCC5D83,
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0
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0xC55D4473, 0
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};
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}
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DxScheme DefaultScheme = new DxScheme { KnownKeys = new List<byte[]>() };
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DxScheme DefaultScheme = new DxScheme { KnownKeys = new List<IDxKey>() };
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public IList<byte[]> KnownKeys { get { return DefaultScheme.KnownKeys; } }
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public IList<IDxKey> KnownKeys { get { return DefaultScheme.KnownKeys; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (file.MaxOffset < 0x1C)
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return null;
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uint signature = file.View.ReadUInt32 (0);
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foreach (var key in KnownKeys)
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foreach (var enc in KnownKeys)
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{
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var key = enc.Key;
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uint sig_key = LittleEndian.ToUInt32 (key, 0);
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uint sig_test = signature ^ sig_key;
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int version = (int)(sig_test >> 16);
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if (0x5844 == (sig_test & 0xFFFF) && version <= 6) // 'DX'
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if (0x5844 == (sig_test & 0xFFFF) && version <= 7) // 'DX'
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{
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var dir = ReadIndex (file, version, key);
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if (null != dir)
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{
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if (KnownKeys[0] != key)
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if (KnownKeys[0] != enc)
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{
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// move last used key to the top of the known keys list
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KnownKeys.Remove (key);
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KnownKeys.Insert (0, key);
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KnownKeys.Remove (enc);
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KnownKeys.Insert (0, enc);
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}
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return new DxArchive (file, this, dir, key, version);
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return new DxArchive (file, this, dir, enc, version);
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}
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return null;
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}
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@@ -104,8 +104,9 @@ namespace GameRes.Formats.DxLib
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var arc = GuessKey (file);
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if (arc != null)
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{
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KnownKeys.Insert (0, arc.Key);
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Trace.WriteLine (string.Format ("Restored key '{0}'", RestoreKey (arc.Key)), "[DXA]");
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var encryption = arc.Encryption;
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KnownKeys.Insert (0, encryption);
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Trace.WriteLine (string.Format ("Restored key '{0}'", encryption.Password, "[DXA]"));
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}
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return arc;
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}
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@@ -119,7 +120,7 @@ namespace GameRes.Formats.DxLib
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{
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var dir = ReadIndex (file, 6, key);
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if (dir != null)
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return new DxArchive (file, this, dir, key, 6);
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return new DxArchive (file, this, dir, new DxKey (key), 6);
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}
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key = new byte[12];
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for (short version = 4; version >= 1; --version)
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@@ -144,7 +145,7 @@ namespace GameRes.Formats.DxLib
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{
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var dir = ReadIndex (file, version, key);
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if (null != dir)
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return new DxArchive (file, this, dir, key, version);
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return new DxArchive (file, this, dir, new DxKey (key), version);
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}
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catch { /* ignore parse errors */ }
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}
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@@ -186,7 +187,8 @@ namespace GameRes.Formats.DxLib
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{
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dec_offset = dx_ent.UnpackedSize;
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}
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input = new EncryptedStream (input, dec_offset, dx_arc.Key);
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var key = dx_arc.Encryption.GetEntryKey (dx_ent.Name);
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input = new EncryptedStream (input, dec_offset, key);
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if (!dx_ent.IsPacked)
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return input;
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using (input)
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@@ -265,12 +267,12 @@ namespace GameRes.Formats.DxLib
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DxHeader dx = null;
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if (version <= 4)
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dx = ReadArcHeaderV4 (file, version, key);
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else if (6 == version)
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else if (version >= 6)
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dx = ReadArcHeaderV6 (file, version, key);
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if (null == dx || dx.DirTable >= dx.IndexSize || dx.FileTable >= dx.IndexSize)
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return null;
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using (var encrypted = file.CreateStream (dx.IndexOffset, dx.IndexSize))
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using (var index = new EncryptedStream (encrypted, 6 == version ? 0 : dx.IndexOffset, key))
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using (var index = new EncryptedStream (encrypted, version >= 6 ? 0 : dx.IndexOffset, key))
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using (var reader = IndexReader.Create (dx, version, index))
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{
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return reader.Read();
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@@ -320,54 +322,6 @@ namespace GameRes.Formats.DxLib
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}
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}
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public static byte[] CreateKey (string keyword)
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{
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byte[] key;
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if (string.IsNullOrEmpty (keyword))
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{
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key = Enumerable.Repeat<byte> (0xAA, 12).ToArray();
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}
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else
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{
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key = new byte[12];
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int char_count = Math.Min (keyword.Length, 12);
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int length = Encodings.cp932.GetBytes (keyword, 0, char_count, key, 0);
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if (length < 12)
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Binary.CopyOverlapped (key, 0, length, 12-length);
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}
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key[0] ^= 0xFF;
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key[1] = Binary.RotByteR (key[1], 4);
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key[2] ^= 0x8A;
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key[3] = (byte)~Binary.RotByteR (key[3], 4);
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key[4] ^= 0xFF;
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key[5] ^= 0xAC;
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key[6] ^= 0xFF;
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key[7] = (byte)~Binary.RotByteR (key[7], 3);
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key[8] = Binary.RotByteL (key[8], 3);
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key[9] ^= 0x7F;
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key[10] = (byte)(Binary.RotByteR (key[10], 4) ^ 0xD6);
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key[11] ^= 0xCC;
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return key;
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}
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string RestoreKey (byte[] key)
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{
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var bin = key.Clone() as byte[];
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bin[0] ^= 0xFF;
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bin[1] = Binary.RotByteL (bin[1], 4);
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bin[2] ^= 0x8A;
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bin[3] = Binary.RotByteL ((byte)~bin[3], 4);
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bin[4] ^= 0xFF;
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bin[5] ^= 0xAC;
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bin[6] ^= 0xFF;
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bin[7] = Binary.RotByteL ((byte)~bin[7], 3);
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bin[8] = Binary.RotByteR (bin[8], 3);
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bin[9] ^= 0x7F;
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bin[10] = Binary.RotByteL ((byte)(bin[10] ^ 0xD6), 4);
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bin[11] ^= 0xCC;
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return Encodings.cp932.GetString (bin);
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}
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public override ResourceScheme Scheme
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{
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get { return DefaultScheme; }
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@@ -393,6 +347,8 @@ namespace GameRes.Formats.DxLib
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protected Encoding m_encoding;
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protected List<Entry> m_dir = new List<Entry>();
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internal int Version { get { return m_version; } }
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protected IndexReader (DxHeader header, int version, Stream input)
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{
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m_header = header;
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@@ -405,7 +361,7 @@ namespace GameRes.Formats.DxLib
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{
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if (version <= 4)
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return new IndexReaderV2 (header, version, input);
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else if (6 == version)
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else if (version >= 6)
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return new IndexReaderV6 (header, version, input);
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else
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throw new InvalidFormatException ("Not supported DX archive version.");
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@@ -446,7 +402,7 @@ namespace GameRes.Formats.DxLib
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public IndexReaderV2 (DxHeader header, int version, Stream input) : base (header, version, input)
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{
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m_entry_size = m_version >= 2 ? 0x2C : 0x28;
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m_entry_size = Version >= 2 ? 0x2C : 0x28;
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}
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private class DxDirectory
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@@ -494,7 +450,7 @@ namespace GameRes.Formats.DxLib
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{
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uint size = m_input.ReadUInt32();
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int packed_size = -1;
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if (m_version >= 2)
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if (Version >= 2)
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packed_size = m_input.ReadInt32();
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var entry = FormatCatalog.Instance.Create<PackedEntry> (Path.Combine (root, ExtractFileName (name_offset)));
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entry.Offset = m_header.BaseOffset + offset;
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