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(FA2): misc.
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@@ -53,7 +53,7 @@ namespace GameRes.Formats.Foster
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if (is_packed)
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if (is_packed)
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index = Decompress (input, (uint)count * 0x20);
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index = Decompress (input, (uint)count * 0x20);
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else
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else
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index = file.View.ReadBytes (index_offset, (uint)(file.MaxOffset - index_offset));
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index = input.ReadBytes ((int)(file.MaxOffset - index_offset));
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}
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}
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uint data_offset = 0x10;
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uint data_offset = 0x10;
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