mirror of
https://github.com/crskycode/GARbro.git
synced 2026-06-06 05:38:48 +08:00
Merge pull request #6 from scientificworld/master
Added support for Sas5's GAR archive and code patch format, added a certain game's resource files list.
This commit is contained in:
@@ -776,6 +776,7 @@
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<Compile Include="Qlie\WidgetQLIE.xaml.cs">
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<DependentUpon>WidgetQLIE.xaml</DependentUpon>
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</Compile>
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<Compile Include="Sas5\ArcGAR.cs" />
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<Compile Include="Sas5\ArcIAR.cs" />
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<Compile Include="Sas5\ArcSec5.cs" />
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<Compile Include="Sas5\ArcWAR.cs" />
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ArcFormats/Resources/yuyuyu_A.lst
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4067
ArcFormats/Resources/yuyuyu_A.lst
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File diff suppressed because it is too large
Load Diff
112
ArcFormats/Sas5/ArcGAR.cs
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112
ArcFormats/Sas5/ArcGAR.cs
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@@ -0,0 +1,112 @@
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//! \file ArcGAR.cs
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//! \date 2025 Nov 24
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//! \brief Sas5 engine video archive.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.Sas5
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{
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[Export(typeof(ArchiveFormat))]
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public class GarOpener : ArchiveFormat
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{
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public override string Tag { get { return "GAR/SAS5"; } }
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public override string Description { get { return "SAS5 engine video archive"; } }
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public override uint Signature { get { return 0x20524147; } } // 'GAR '
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public GarOpener ()
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{
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Extensions = new string[] { "gar" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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int version = file.View.ReadInt32 (4);
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if (version != 1)
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return null;
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uint index_offset = file.View.ReadUInt32 (8);
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int block_start = file.View.ReadInt32 (0x14);
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int count = file.View.ReadInt32 (index_offset) - 1;
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if (!IsSaneCount (count))
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return null;
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var GetEntryName = CreateEntryNameDelegate (file.Name);
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index_offset += 0x20;
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int real_count = 0;
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for (int i = 0; i < count; ++i)
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{
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int block = file.View.ReadInt32 (index_offset + i * 0x14);
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real_count += Convert.ToInt32 (block != block_start);
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}
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var dir = new List<Entry> (real_count);
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for (int i = 0; i < count; ++i)
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{
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int block = file.View.ReadInt32 (index_offset);
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if (block == block_start)
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continue;
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var entry = new Entry {
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Name = GetEntryName (i),
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Offset = file.View.ReadUInt32 (index_offset + 4),
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Size = file.View.ReadUInt32 (index_offset + 12),
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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if (block > block_start)
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{
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entry.Type = "video";
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}
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dir.Add (entry);
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index_offset += 0x14;
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}
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return new ArcFile (file, this, dir);
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}
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internal Func<int, string> CreateEntryNameDelegate (string arc_name)
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{
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var index = Sec5Opener.LookupIndex (arc_name);
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string base_name = Path.GetFileNameWithoutExtension (arc_name);
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if (null == index)
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return n => GetDefaultName (base_name, n);
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else
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return (n) => {
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Entry entry;
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if (index.TryGetValue (n, out entry))
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return entry.Name;
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return GetDefaultName (base_name, n);
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};
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}
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internal static string GetDefaultName (string base_name, int n)
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{
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return string.Format ("{0}#{1:D5}", base_name, n);
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}
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}
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}
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@@ -76,7 +76,7 @@ namespace GameRes.Formats.Sas5
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return new BinMemoryStream (code, entry.Name);
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}
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static void DecryptCodeSection (byte[] code)
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protected static void DecryptCodeSection (byte[] code)
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{
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byte key = 0;
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for (int i = 0; i < code.Length; ++i)
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@@ -180,6 +180,203 @@ namespace GameRes.Formats.Sas5
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using (var resr = new Res2Reader (input))
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return resr.Read();
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}
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static internal Entry GetEntryBySectionName (ArcView file, string section_name)
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{
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if (file == null)
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return null;
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uint offset = 8;
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while (offset < file.MaxOffset)
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{
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string name = file.View.ReadString (offset, 4, Encoding.ASCII);
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if ("ENDS" == name)
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break;
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uint section_size = file.View.ReadUInt32 (offset+4);
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offset += 8;
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if (section_name == name)
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{
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var entry = new Entry {
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Name = name,
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Offset = offset,
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Size = section_size,
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};
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return entry;
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}
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offset += section_size;
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}
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return null;
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}
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}
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internal class Sep5Archive : ArcFile
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{
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private ArcView m_sec5;
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public ArcView Sec5File { get { return m_sec5; } }
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public Sep5Archive (ArcView arc, ArcView sec5, ArchiveFormat impl, ICollection<Entry> dir)
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: base (arc, impl, dir)
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{
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m_sec5 = sec5;
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}
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}
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internal class Sep5Entry : PackedEntry
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{
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public byte PType;
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}
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[Export(typeof(ArchiveFormat))]
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public class Sep5Opener : Sec5Opener
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{
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public override string Tag { get { return "SEP5"; } }
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public override string Description { get { return "SAS5 engine patched resource index file"; } }
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public override uint Signature { get { return 0x35504553; } } // 'SEP5'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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uint offset = 8;
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var dir = new List<Entry>();
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ArcView sec5 = null;
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while (offset < file.MaxOffset)
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{
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string name = file.View.ReadString (offset, 4, Encoding.ASCII);
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if ("ENDS" == name)
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break;
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uint section_size = file.View.ReadUInt32 (offset + 4);
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offset += 8;
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if ("OLDF" == name)
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sec5 = new ArcView (file.View.ReadString (offset + 0x18, section_size - 0x18, Encoding.ASCII));
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else
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{
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byte patch_type = file.View.ReadByte (offset);
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uint size;
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switch (patch_type)
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{
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case 0:
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if (section_size != 1) return null;
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var ent = GetEntryBySectionName (sec5, name);
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if (ent == null) return null;
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size = ent.Size;
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break;
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case 1:
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size = section_size - 1;
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break;
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case 2:
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if ("CODE" == name)
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{
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var tmp = new byte[0x1D];
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file.View.Read (offset + 1, tmp, 0, 0x1D);
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DecryptCodeSection (tmp);
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size = BitConverter.ToUInt32 (tmp, 0x19);
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}
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else
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size = file.View.ReadUInt32 (offset + 0x1A);
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break;
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default:
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return null;
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}
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var entry = new Sep5Entry {
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Name = name,
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Offset = offset + 1,
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Size = section_size - 1,
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UnpackedSize = size,
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PType = patch_type,
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};
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dir.Add (entry);
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}
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offset += section_size;
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}
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if (dir.Count > 0 && sec5 != null)
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return new Sep5Archive (file, sec5, this, dir);
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return null;
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var sent = entry as Sep5Entry;
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var sep5 = arc as Sep5Archive;
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var ent = GetEntryBySectionName (sep5.Sec5File, sent.Name);
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var patch = new byte[sent.Size];
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sep5.File.View.Read (sent.Offset, patch, 0, sent.Size);
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var src = new byte[ent.Size];
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sep5.Sec5File.View.Read (ent.Offset, src, 0, ent.Size);
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if (sent.Name == "CODE")
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{
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DecryptCodeSection (src);
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DecryptCodeSection (patch);
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}
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if (sent.PType == 0)
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return new BinMemoryStream (src, sent.Name);
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if (sent.PType == 1)
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return new BinMemoryStream (patch, sent.Name);
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var data = new byte[sent.UnpackedSize];
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using (var mem = new MemoryStream (patch))
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using (var reader = new BinaryReader (mem))
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{
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byte compressed_flag = reader.ReadByte();
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var psizes = new uint[3];
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var usizes = new uint[3];
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var buffers = new byte[3][];
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for (int i = 0; i < 3; ++i)
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psizes[i] = reader.ReadUInt32();
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for (int i = 0; i < 3; ++i)
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usizes[i] = reader.ReadUInt32();
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reader.ReadUInt32();
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for (int i = 0; i < 3; ++i)
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{
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var packed = new byte[psizes[i]];
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var unpacked = new byte[usizes[i]];
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reader.Read (packed, 0, packed.Length);
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if ((compressed_flag & (1 << i)) != 0)
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{
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using (var stream = new BinMemoryStream (packed))
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using (var decompressor = new IarDecompressor (stream))
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decompressor.Unpack (unpacked);
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buffers[i] = unpacked;
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}
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else
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buffers[i] = packed;
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}
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ApplyPatch (src, data, buffers[0], buffers[1], buffers[2]);
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}
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return new BinMemoryStream (data, sent.Name);
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}
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protected static void ApplyPatch (byte[] original, byte[] output, byte[] control, byte[] basic, byte[] append)
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{
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int original_index = 0, output_index = 0, basic_index = 0, append_index = 0;
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using (var mem = new MemoryStream (control))
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using (var reader = new BinaryReader (mem))
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{
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int base_size, tail_size, offset;
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for (int i = 0; i < control.Length / 12; ++i)
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{
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base_size = reader.ReadInt32();
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tail_size = reader.ReadInt32();
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offset = reader.ReadInt32();
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Buffer.BlockCopy (basic, basic_index, output, output_index, base_size);
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for (int j = 0; j < base_size; j++)
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output[output_index + j] += original[original_index + j];
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Buffer.BlockCopy (append, append_index, output, output_index + base_size, tail_size);
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basic_index += base_size;
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append_index += tail_size;
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original_index += base_size + offset;
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output_index += base_size + tail_size;
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}
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}
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}
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}
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internal sealed class Res2Reader : IDisposable
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