mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -23,7 +23,6 @@
|
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// IN THE SOFTWARE.
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||||
//
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||||
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||||
using System;
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using System.Collections.Generic;
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||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
@@ -42,60 +41,110 @@ namespace GameRes.Formats.Kaguya
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||||
}
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class AnmOpener : ArchiveFormat
|
||||
internal class AnmEntry : Entry
|
||||
{
|
||||
public long ImageDataOffset;
|
||||
public uint ImageDataSize;
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||||
}
|
||||
|
||||
internal interface IAnmReader
|
||||
{
|
||||
List<Entry> GetFramesList (IBinaryStream input);
|
||||
}
|
||||
|
||||
public abstract class AnmOpenerBase : ArchiveFormat, IAnmReader
|
||||
{
|
||||
public override string Tag { get { return "ANM/KAGUYA"; } }
|
||||
public override string Description { get { return "KaGuYa script engine animation resource"; } }
|
||||
public override uint Signature { get { return 0x30304E41; } } // 'AN00'
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
|
||||
public AnmOpener ()
|
||||
public AnmOpenerBase ()
|
||||
{
|
||||
Extensions = new string[] { "anm" };
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
int frame_count = file.View.ReadInt16 (0x14);
|
||||
uint current_offset = 0x18 + (uint)frame_count * 4;
|
||||
int count = file.View.ReadInt16 (current_offset);
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
var base_info = new ImageMetaData
|
||||
using (var input = file.CreateStream())
|
||||
{
|
||||
OffsetX = file.View.ReadInt32 (4),
|
||||
OffsetY = file.View.ReadInt32 (8),
|
||||
Width = file.View.ReadUInt32 (0x0C),
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||||
Height = file.View.ReadUInt32 (0x10),
|
||||
BPP = 32,
|
||||
};
|
||||
current_offset += 2;
|
||||
string base_name = Path.GetFileNameWithoutExtension (file.Name);
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
uint width = file.View.ReadUInt32 (current_offset+8);
|
||||
uint height = file.View.ReadUInt32 (current_offset+12);
|
||||
var entry = new Entry
|
||||
var dir = GetFramesList (input);
|
||||
if (null == dir)
|
||||
return null;
|
||||
var base_info = GetBaseInfo (input);
|
||||
string base_name = Path.GetFileNameWithoutExtension (file.Name);
|
||||
int i = 0;
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||||
foreach (var entry in dir)
|
||||
{
|
||||
Name = string.Format ("{0}#{1:D2}", base_name, i),
|
||||
Type = "image",
|
||||
Offset = current_offset,
|
||||
Size = 0x10 + 4*width*height,
|
||||
};
|
||||
dir.Add (entry);
|
||||
current_offset += entry.Size;
|
||||
entry.Name = string.Format ("{0}#{1:D2}", base_name, i++);
|
||||
entry.Type = "image";
|
||||
}
|
||||
return new AnmArchive (file, this, dir, base_info);
|
||||
}
|
||||
return new AnmArchive (file, this, dir, base_info);
|
||||
}
|
||||
|
||||
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
|
||||
{
|
||||
var base_info = ((AnmArchive)arc).ImageInfo;
|
||||
var input = arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
return new An00Decoder (input, base_info);
|
||||
return CreateDecoder (input, base_info);
|
||||
}
|
||||
|
||||
internal virtual ImageMetaData GetBaseInfo (IBinaryStream input)
|
||||
{
|
||||
input.Position = 4;
|
||||
return new ImageMetaData
|
||||
{
|
||||
OffsetX = input.ReadInt32(),
|
||||
OffsetY = input.ReadInt32(),
|
||||
Width = input.ReadUInt32(),
|
||||
Height = input.ReadUInt32(),
|
||||
BPP = 32,
|
||||
};
|
||||
}
|
||||
|
||||
public abstract List<Entry> GetFramesList (IBinaryStream input);
|
||||
|
||||
public abstract IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info);
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class AnmOpener : AnmOpenerBase
|
||||
{
|
||||
public override string Tag { get { return "ANM/KAGUYA"; } }
|
||||
public override uint Signature { get { return 0x30304E41; } } // 'AN00'
|
||||
|
||||
public override List<Entry> GetFramesList (IBinaryStream file)
|
||||
{
|
||||
file.Position = 0x14;
|
||||
int frame_count = file.ReadInt16();
|
||||
file.Position = 0x18 + frame_count * 4;
|
||||
int count = file.ReadInt16();
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
var current_offset = file.Position;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
file.Position = current_offset + 8;
|
||||
uint width = file.ReadUInt32();
|
||||
uint height = file.ReadUInt32();
|
||||
uint image_size = 4*width*height;
|
||||
var entry = new AnmEntry
|
||||
{
|
||||
Offset = current_offset,
|
||||
Size = 0x10 + image_size,
|
||||
ImageDataOffset = current_offset + 0x10,
|
||||
ImageDataSize = image_size,
|
||||
};
|
||||
dir.Add (entry);
|
||||
current_offset += entry.Size;
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
|
||||
public override IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info)
|
||||
{
|
||||
return new An00Decoder (input, info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,75 +172,146 @@ namespace GameRes.Formats.Kaguya
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class An20Opener : ArchiveFormat
|
||||
public class An10Opener : AnmOpenerBase, IAnmReader
|
||||
{
|
||||
public override string Tag { get { return "AN20/KAGUYA"; } }
|
||||
public override string Description { get { return "KaGuYa script engine animation resource"; } }
|
||||
public override uint Signature { get { return 0x30324E41; } } // 'AN20'
|
||||
public override bool IsHierarchic { get { return false; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
public override string Tag { get { return "AN10/KAGUYA"; } }
|
||||
public override uint Signature { get { return 0x30314E41; } } // 'AN10'
|
||||
|
||||
public An20Opener ()
|
||||
public override List<Entry> GetFramesList (IBinaryStream file)
|
||||
{
|
||||
Extensions = new string[] { "anm" };
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
int table_count = file.View.ReadInt16 (4);
|
||||
uint current_offset = 8;
|
||||
for (int i = 0; i < table_count; ++i)
|
||||
{
|
||||
switch (file.View.ReadByte (current_offset++))
|
||||
{
|
||||
case 0: break;
|
||||
case 1: current_offset += 8; break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5: current_offset += 4; break;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
current_offset += 2 + file.View.ReadUInt16 (current_offset) * 8u;
|
||||
int count = file.View.ReadInt16 (current_offset);
|
||||
file.Position = 0x14;
|
||||
int frame_count = file.ReadInt16();
|
||||
file.Position = 0x18 + frame_count * 4;
|
||||
int count = file.ReadInt16();
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
current_offset += 2;
|
||||
var base_info = new ImageMetaData
|
||||
{
|
||||
OffsetX = file.View.ReadInt32 (current_offset),
|
||||
OffsetY = file.View.ReadInt32 (current_offset+4),
|
||||
Width = file.View.ReadUInt32 (current_offset+8),
|
||||
Height = file.View.ReadUInt32 (current_offset+12),
|
||||
BPP = 32,
|
||||
};
|
||||
current_offset += 0x10;
|
||||
string base_name = Path.GetFileNameWithoutExtension (file.Name);
|
||||
var current_offset = file.Position;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
uint width = file.View.ReadUInt32 (current_offset+8);
|
||||
uint height = file.View.ReadUInt32 (current_offset+0x0C);
|
||||
uint depth = file.View.ReadUInt32 (current_offset+0x10);
|
||||
var entry = new Entry
|
||||
file.Position = current_offset + 8;
|
||||
uint width = file.ReadUInt32();
|
||||
uint height = file.ReadUInt32();
|
||||
uint channels = file.ReadUInt32();
|
||||
uint image_size = channels*width*height;
|
||||
var entry = new AnmEntry
|
||||
{
|
||||
Name = string.Format ("{0}#{1:D2}", base_name, i),
|
||||
Type = "image",
|
||||
Offset = current_offset,
|
||||
Size = 0x14 + depth*width*height,
|
||||
Size = 0x14 + image_size,
|
||||
ImageDataOffset = current_offset + 0x14,
|
||||
ImageDataSize = image_size,
|
||||
};
|
||||
dir.Add (entry);
|
||||
current_offset += entry.Size;
|
||||
}
|
||||
return new AnmArchive (file, this, dir, base_info);
|
||||
return dir;
|
||||
}
|
||||
|
||||
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
|
||||
public override IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info)
|
||||
{
|
||||
var base_info = ((AnmArchive)arc).ImageInfo;
|
||||
var input = arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
return new An20Decoder (input, base_info);
|
||||
return new An10Decoder (input, info);
|
||||
}
|
||||
}
|
||||
|
||||
internal class An10Decoder : BinaryImageDecoder
|
||||
{
|
||||
public An10Decoder (IBinaryStream input, ImageMetaData base_info) : base (input)
|
||||
{
|
||||
Info = new ImageMetaData
|
||||
{
|
||||
OffsetX = base_info.OffsetX + m_input.ReadInt32(),
|
||||
OffsetY = base_info.OffsetY + m_input.ReadInt32(),
|
||||
Width = m_input.ReadUInt32(),
|
||||
Height = m_input.ReadUInt32(),
|
||||
BPP = m_input.ReadInt32() * 8,
|
||||
};
|
||||
}
|
||||
|
||||
protected override ImageData GetImageData ()
|
||||
{
|
||||
m_input.Position = 0x14;
|
||||
int stride = Info.BPP / 8 * Info.iWidth;
|
||||
var pixels = m_input.ReadBytes (stride*Info.iHeight);
|
||||
PixelFormat format = 24 == Info.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32;
|
||||
return ImageData.CreateFlipped (Info, format, null, pixels, stride);
|
||||
}
|
||||
}
|
||||
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class An20Opener : AnmOpenerBase
|
||||
{
|
||||
public override string Tag { get { return "AN20/KAGUYA"; } }
|
||||
public override uint Signature { get { return 0x30324E41; } } // 'AN20'
|
||||
|
||||
public override List<Entry> GetFramesList (IBinaryStream file)
|
||||
{
|
||||
if (!SkipFrameTable (file))
|
||||
return null;
|
||||
int count = file.ReadInt16();
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
long current_offset = file.Position + 0x10;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
file.Position = current_offset + 8;
|
||||
uint width = file.ReadUInt32();
|
||||
uint height = file.ReadUInt32();
|
||||
uint depth = file.ReadUInt32();
|
||||
uint image_size = depth*width*height;
|
||||
var entry = new AnmEntry
|
||||
{
|
||||
Offset = current_offset,
|
||||
Size = 0x14 + image_size,
|
||||
ImageDataOffset = current_offset + 0x14,
|
||||
ImageDataSize = image_size,
|
||||
};
|
||||
dir.Add (entry);
|
||||
current_offset += entry.Size;
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
|
||||
internal override ImageMetaData GetBaseInfo (IBinaryStream input)
|
||||
{
|
||||
SkipFrameTable (input);
|
||||
input.ReadInt16();
|
||||
return new ImageMetaData
|
||||
{
|
||||
OffsetX = input.ReadInt32(),
|
||||
OffsetY = input.ReadInt32(),
|
||||
Width = input.ReadUInt32(),
|
||||
Height = input.ReadUInt32(),
|
||||
BPP = 32,
|
||||
};
|
||||
}
|
||||
|
||||
bool SkipFrameTable (IBinaryStream file)
|
||||
{
|
||||
file.Position = 4;
|
||||
int table_count = file.ReadInt16();
|
||||
file.Position = 8;
|
||||
for (int i = 0; i < table_count; ++i)
|
||||
{
|
||||
switch (file.ReadByte())
|
||||
{
|
||||
case 0: break;
|
||||
case 1: file.Seek (8, SeekOrigin.Current); break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5: file.Seek (4, SeekOrigin.Current); break;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
int count = file.ReadUInt16();
|
||||
file.Seek (count * 8, SeekOrigin.Current);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info)
|
||||
{
|
||||
return new An20Decoder (input, info);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace GameRes.Formats.Kaguya
|
||||
}
|
||||
}
|
||||
|
||||
byte[] UnpackLzss (IBinaryStream input, uint unpacked_size)
|
||||
internal static byte[] UnpackLzss (IBinaryStream input, uint unpacked_size)
|
||||
{
|
||||
var output = new byte[unpacked_size];
|
||||
var frame = new byte[0x100];
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace GameRes.Formats.Kaguya
|
||||
{
|
||||
int version = file.View.ReadByte (4) - '0';
|
||||
if (version < 3 || version > 6)
|
||||
return null;
|
||||
return ReadOldIndex (file);
|
||||
|
||||
using (var reader = LinkReader.Create (file, version))
|
||||
{
|
||||
@@ -87,7 +87,22 @@ namespace GameRes.Formats.Kaguya
|
||||
{
|
||||
var lent = entry as LinkEntry;
|
||||
if (null == lent || (!lent.IsPacked && !lent.IsEncrypted))
|
||||
{
|
||||
if (entry.Size > 8)
|
||||
{
|
||||
uint unpacked_size = arc.File.View.ReadUInt32 (entry.Offset);
|
||||
int id = arc.File.View.ReadUInt16 (entry.Offset+5);
|
||||
if (id == 0x4D42) // 'BM'
|
||||
{
|
||||
using (var input = arc.File.CreateStream (entry.Offset+4, entry.Size-4, entry.Name))
|
||||
{
|
||||
var data = Lin2Opener.UnpackLzss (input, unpacked_size);
|
||||
return new BinMemoryStream (data, entry.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
return base.OpenEntry (arc, entry);
|
||||
}
|
||||
if (lent.IsEncrypted)
|
||||
{
|
||||
var larc = arc as LinkArchive;
|
||||
@@ -102,6 +117,35 @@ namespace GameRes.Formats.Kaguya
|
||||
return new BinMemoryStream (bmr.Data, entry.Name);
|
||||
}
|
||||
}
|
||||
|
||||
internal ArcFile ReadOldIndex (ArcView file)
|
||||
{
|
||||
int count = file.View.ReadInt32 (4);
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
|
||||
var dir = new List<Entry> (count);
|
||||
using (var index = file.CreateStream())
|
||||
{
|
||||
index.Position = 8;
|
||||
uint names_size = index.ReadUInt32();
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
var name = index.ReadCString();
|
||||
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||||
dir.Add (entry);
|
||||
}
|
||||
index.Position = 12 + names_size;
|
||||
foreach (var entry in dir)
|
||||
{
|
||||
entry.Offset = index.ReadUInt32();
|
||||
entry.Size = index.ReadUInt32();
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
}
|
||||
|
||||
internal class LinkReader : IDisposable
|
||||
@@ -440,9 +484,15 @@ namespace GameRes.Formats.Kaguya
|
||||
var header = input.ReadHeader (0x11);
|
||||
if (header.AsciiEqual ("[SCR-PARAMS]v0"))
|
||||
{
|
||||
var version = Version.Parse (header.GetCString (13, 4));
|
||||
Version version;
|
||||
if ('.' == header[15])
|
||||
version = Version.Parse (header.GetCString (13, 4));
|
||||
else
|
||||
version = new Version (header[14] - '0', 0);
|
||||
if (2 == version.Major)
|
||||
return new ParamsV2Deserializer (input, version);
|
||||
else if (version.Major < 5)
|
||||
return new ParamsV4Deserializer (input, version);
|
||||
else if (5 == version.Major && (version.Minor >= 4 && version.Minor <= 7))
|
||||
return new ParamsV5Deserializer (input, version);
|
||||
}
|
||||
@@ -499,6 +549,22 @@ namespace GameRes.Formats.Kaguya
|
||||
SkipString();
|
||||
}
|
||||
}
|
||||
|
||||
protected void ReadHeader (int start)
|
||||
{
|
||||
m_input.Position = start;
|
||||
SkipChunk();
|
||||
m_title = ReadString();
|
||||
if (m_version.Major < 3)
|
||||
m_input.ReadCString();
|
||||
SkipString();
|
||||
SkipString();
|
||||
m_input.ReadByte();
|
||||
SkipString();
|
||||
SkipString();
|
||||
SkipDict();
|
||||
m_input.ReadByte();
|
||||
}
|
||||
}
|
||||
|
||||
internal class ParamsV2Deserializer : ParamsDeserializer
|
||||
@@ -515,17 +581,7 @@ namespace GameRes.Formats.Kaguya
|
||||
|
||||
public override byte[] GetKey ()
|
||||
{
|
||||
m_input.Position = 0x17;
|
||||
SkipChunk();
|
||||
m_title = ReadString();
|
||||
m_input.ReadCString();
|
||||
SkipString();
|
||||
SkipString();
|
||||
m_input.ReadByte();
|
||||
SkipString();
|
||||
SkipString();
|
||||
SkipDict();
|
||||
m_input.ReadByte();
|
||||
ReadHeader (0x17);
|
||||
|
||||
if ("幼なじみと甘~くエッチに過ごす方法" == m_title)
|
||||
{
|
||||
@@ -565,6 +621,37 @@ namespace GameRes.Formats.Kaguya
|
||||
}
|
||||
}
|
||||
|
||||
internal class ParamsV4Deserializer : ParamsDeserializer
|
||||
{
|
||||
public ParamsV4Deserializer (IBinaryStream input, Version version) : base (input, version)
|
||||
{
|
||||
}
|
||||
|
||||
public override byte[] GetKey ()
|
||||
{
|
||||
ReadHeader (0x19);
|
||||
|
||||
Skip (m_version.Major < 5 ? 12 : 11);
|
||||
int count = m_input.ReadUInt8();
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
m_input.ReadByte();
|
||||
SkipChunk();
|
||||
SkipArray();
|
||||
SkipArray();
|
||||
}
|
||||
SkipDict();
|
||||
count = m_input.ReadUInt8();
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
SkipChunk();
|
||||
SkipArray();
|
||||
SkipArray();
|
||||
}
|
||||
return ReadKey();
|
||||
}
|
||||
}
|
||||
|
||||
internal class ParamsV5Deserializer : ParamsDeserializer
|
||||
{
|
||||
public ParamsV5Deserializer (IBinaryStream input, Version version) : base (input, version)
|
||||
@@ -573,18 +660,9 @@ namespace GameRes.Formats.Kaguya
|
||||
|
||||
public override byte[] GetKey ()
|
||||
{
|
||||
// ハラミタマ
|
||||
m_input.Position = 0x1B;
|
||||
SkipChunk();
|
||||
m_title = ReadString();
|
||||
SkipString();
|
||||
SkipString();
|
||||
m_input.ReadByte();
|
||||
SkipString();
|
||||
SkipString();
|
||||
SkipDict();
|
||||
ReadHeader (0x1B);
|
||||
|
||||
Skip (m_version.Minor <= 4 ? 0x10 : 0x11);
|
||||
Skip (m_version.Minor <= 4 ? 15 : 16);
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
if (0 != m_input.ReadUInt8())
|
||||
@@ -633,6 +711,11 @@ namespace GameRes.Formats.Kaguya
|
||||
|
||||
delegate Stream Decryptor (LinkArchive arc, LinkEntry entry);
|
||||
|
||||
static readonly ResourceInstance<AnmOpener> An00 = new ResourceInstance<AnmOpener> ("ANM/KAGUYA");
|
||||
static readonly ResourceInstance<An10Opener> An10 = new ResourceInstance<An10Opener> ("AN10/KAGUYA");
|
||||
static readonly ResourceInstance<An20Opener> An20 = new ResourceInstance<An20Opener> ("AN20/KAGUYA");
|
||||
static readonly ResourceInstance<Pl00Opener> Pl00 = new ResourceInstance<Pl00Opener> ("PLT/KAGUYA");
|
||||
|
||||
public LinkEncryption (byte[] key, bool anm_encrypted = true)
|
||||
{
|
||||
if (null == key || 0 == key.Length)
|
||||
@@ -675,13 +758,12 @@ namespace GameRes.Formats.Kaguya
|
||||
return new PrefixStream (header, body);
|
||||
}
|
||||
|
||||
Stream DecryptAn00 (LinkArchive arc, LinkEntry entry)
|
||||
Stream DecryptAnm (LinkArchive arc, LinkEntry entry, IAnmReader reader)
|
||||
{
|
||||
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
|
||||
int frame_offset = 0x18 + data.ToUInt16 (0x14) * 4;
|
||||
int count = data.ToUInt16 (frame_offset);
|
||||
frame_offset += 10;
|
||||
for (int i = 0; i < count; ++i)
|
||||
var input = new BinMemoryStream (data, entry.Name);
|
||||
var dir = reader.GetFramesList (input);
|
||||
if (dir != null)
|
||||
{
|
||||
int w = data.ToInt32 (frame_offset);
|
||||
int h = data.ToInt32 (frame_offset+4);
|
||||
@@ -691,8 +773,8 @@ namespace GameRes.Formats.Kaguya
|
||||
frame_offset += size + 8;
|
||||
}
|
||||
return new BinMemoryStream (data, entry.Name);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Stream DecryptAn20(LinkArchive arc, LinkEntry entry)
|
||||
{
|
||||
var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
|
||||
@@ -701,13 +783,13 @@ namespace GameRes.Formats.Kaguya
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
switch (data[offset++])
|
||||
{
|
||||
case 0: break;
|
||||
case 1: offset += 8; break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5: offset += 4; break;
|
||||
{
|
||||
case 0: break;
|
||||
case 1: offset += 8; break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5: offset += 4; break;
|
||||
default: return new BinMemoryStream(data, entry.Name);
|
||||
}
|
||||
}
|
||||
@@ -715,16 +797,16 @@ namespace GameRes.Formats.Kaguya
|
||||
offset += 2 + count * 8;
|
||||
int frame_count = data.ToInt16(offset);
|
||||
offset += 18;
|
||||
for(int i = 0; i < frame_count; ++i)
|
||||
{
|
||||
offset += 8;
|
||||
int w = data.ToInt32(offset);
|
||||
int h = data.ToInt32(offset + 4);
|
||||
int channels = data.ToInt32(offset + 8);
|
||||
int frame_size = channels * w * h;
|
||||
offset += 12;
|
||||
DecryptData(data, offset, frame_size);
|
||||
offset += frame_size;
|
||||
for(int i = 0; i < frame_count; ++i)
|
||||
{
|
||||
offset += 8;
|
||||
int w = data.ToInt32(offset);
|
||||
int h = data.ToInt32(offset + 4);
|
||||
int channels = data.ToInt32(offset + 8);
|
||||
int frame_size = channels * w * h;
|
||||
offset += 12;
|
||||
DecryptData(data, offset, frame_size);
|
||||
offset += frame_size;
|
||||
}
|
||||
return new BinMemoryStream(data, entry.Name);
|
||||
}
|
||||
@@ -755,27 +837,27 @@ namespace GameRes.Formats.Kaguya
|
||||
offset += 12;
|
||||
DecryptData (data, offset, channels * w * h);
|
||||
return new BinMemoryStream (data, entry.Name);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Stream DecryptPL00(LinkArchive arc, LinkEntry entry)
|
||||
{
|
||||
var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
|
||||
int count = data.ToUInt16(4);
|
||||
int offset = 22;
|
||||
for(int i = 0; i < count; ++i)
|
||||
{
|
||||
offset += 8;
|
||||
int w = data.ToInt32(offset);
|
||||
int h = data.ToInt32(offset + 4);
|
||||
int channels = data.ToInt32(offset + 8);
|
||||
int size = channels * w * h;
|
||||
offset += 12;
|
||||
DecryptData(data, offset, size);
|
||||
offset += size;
|
||||
for(int i = 0; i < count; ++i)
|
||||
{
|
||||
offset += 8;
|
||||
int w = data.ToInt32(offset);
|
||||
int h = data.ToInt32(offset + 4);
|
||||
int channels = data.ToInt32(offset + 8);
|
||||
int size = channels * w * h;
|
||||
offset += 12;
|
||||
DecryptData(data, offset, size);
|
||||
offset += size;
|
||||
}
|
||||
return new BinMemoryStream(data, entry.Name);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Stream DecryptPL10(LinkArchive arc, LinkEntry entry)
|
||||
{
|
||||
var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
|
||||
|
||||
101
ArcFormats/Kaguya/ArcPLT.cs
Normal file
101
ArcFormats/Kaguya/ArcPLT.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
//! \file ArcPLT.cs
|
||||
//! \date 2022 May 03
|
||||
//! \brief KaGuYa script engine animation resource.
|
||||
//
|
||||
// Copyright (C) 2022 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace GameRes.Formats.Kaguya
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class Pl00Opener : AnmOpenerBase
|
||||
{
|
||||
public override string Tag { get { return "PLT/KAGUYA"; } }
|
||||
public override uint Signature { get { return 0x30304C50; } } // 'PL00'
|
||||
|
||||
public Pl00Opener ()
|
||||
{
|
||||
Extensions = new string[] { "plt" };
|
||||
}
|
||||
|
||||
public override List<Entry> GetFramesList (IBinaryStream file)
|
||||
{
|
||||
file.Position = 4;
|
||||
int count = file.ReadInt16();
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
file.Position = 0x16;
|
||||
var current_offset = file.Position;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
file.Position = current_offset + 8;
|
||||
uint width = file.ReadUInt32();
|
||||
uint height = file.ReadUInt32();
|
||||
uint depth = file.ReadUInt32();
|
||||
uint image_size = depth*width*height;
|
||||
var entry = new AnmEntry
|
||||
{
|
||||
Offset = current_offset,
|
||||
Size = 0x14 + image_size,
|
||||
ImageDataOffset = current_offset + 0x14,
|
||||
ImageDataSize = image_size,
|
||||
};
|
||||
dir.Add (entry);
|
||||
current_offset += entry.Size;
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
|
||||
public override IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info)
|
||||
{
|
||||
return new Pl00Decoder (input, info);
|
||||
}
|
||||
}
|
||||
|
||||
internal class Pl00Decoder : BinaryImageDecoder
|
||||
{
|
||||
public Pl00Decoder (IBinaryStream input, ImageMetaData base_info) : base (input)
|
||||
{
|
||||
Info = new ImageMetaData
|
||||
{
|
||||
OffsetX = base_info.OffsetX + m_input.ReadInt32(),
|
||||
OffsetY = base_info.OffsetY + m_input.ReadInt32(),
|
||||
Width = m_input.ReadUInt32(),
|
||||
Height = m_input.ReadUInt32(),
|
||||
BPP = m_input.ReadInt32() * 8,
|
||||
};
|
||||
}
|
||||
|
||||
protected override ImageData GetImageData ()
|
||||
{
|
||||
m_input.Position = 0x14;
|
||||
int stride = Info.BPP * Info.iWidth / 8;
|
||||
var pixels = m_input.ReadBytes (stride*Info.iHeight);
|
||||
PixelFormat format = 24 == Info.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32;
|
||||
return ImageData.CreateFlipped (Info, format, null, pixels, stride);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user