(PngFormat): added HeaderBytes static field.

This commit is contained in:
morkt
2018-01-17 02:11:30 +04:00
parent 02853c4438
commit 880f2189f5
5 changed files with 8 additions and 11 deletions

View File

@@ -79,13 +79,11 @@ namespace GameRes.Formats
return info;
}
internal static readonly byte[] PngHeader = { 0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A };
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var meta = (MngMetaData)info;
var body = new StreamRegion (file.AsStream, meta.PngOffset, true);
using (var png = new PrefixStream (PngHeader, body))
using (var png = new PrefixStream (PngFormat.HeaderBytes, body))
{
var decoder = new PngBitmapDecoder (png, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
var frame = decoder.Frames[0];
@@ -188,7 +186,7 @@ namespace GameRes.Formats
public MngFrameDecoder (IBinaryStream input)
{
var png = new PrefixStream (MngFormat.PngHeader, input.AsStream);
var png = new PrefixStream (PngFormat.HeaderBytes, input.AsStream);
m_input = new BinaryStream (png, input.Name);
try
{