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bunch of stuff.
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111
ArcFormats/Interheart/ImageBMP.cs
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111
ArcFormats/Interheart/ImageBMP.cs
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//! \file ImageBMP.cs
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//! \date 2022 Jun 06
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//! \brief Candy Soft RLE-compressed bitmap.
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//
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// Copyright (C) 2022 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media.Imaging;
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// [980925][Candy Soft] Osananajimi
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namespace GameRes.Formats.Interheart
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{
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internal class BmpRleMetaData : ImageMetaData
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{
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public int HeaderSize;
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public int UnpackedSize;
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}
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[Export(typeof(ImageFormat))]
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public class BmpRleFormat : ImageFormat
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{
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public override string Tag { get { return "BMP/RLE"; } }
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public override string Description { get { return "Candy Soft RLE-compressed bitmap"; } }
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public override uint Signature { get { return 0x32504D42; } } // 'BMP24'
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x26);
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if (!header.AsciiEqual ("BMP24RLE")) // also "BMP08RLE" and "BMP16RLE"
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return null;
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return new BmpRleMetaData {
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Width = header.ToUInt32 (0x1A),
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Height = header.ToUInt32 (0x1E),
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BPP = header.ToUInt16 (0x24),
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HeaderSize = header.ToInt32 (0x12),
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UnpackedSize = header.ToInt32 (0x0A),
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var meta = (BmpRleMetaData)info;
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var output = new byte[meta.UnpackedSize];
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file.Position = 8;
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file.Read (output, 0, meta.HeaderSize);
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var buffer = new byte[3];
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int dst = meta.HeaderSize;
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// XXX BMMP08 and BMP16 bitmaps use exactly the same algorithm, just different pixel size
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file.Read (buffer, 0, 3);
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while (dst + 3 <= output.Length)
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{
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byte r = buffer[0];
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byte g = buffer[1];
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byte b = buffer[2];
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output[dst++] = b;
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output[dst++] = g;
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output[dst++] = r;
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file.Read (buffer, 0, 3);
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if (r == buffer[0] && g == buffer[1] && b == buffer[2])
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{
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if (dst + 3 > output.Length)
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break;
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output[dst++] = b;
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output[dst++] = g;
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output[dst++] = r;
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int count = file.ReadUInt16();
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while (count --> 0)
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{
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output[dst++] = b;
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output[dst++] = g;
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output[dst++] = r;
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}
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file.Read (buffer, 0, 3);
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}
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}
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using (var input = new BinMemoryStream (output))
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{
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var decoder = new BmpBitmapDecoder (input, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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var frame = decoder.Frames[0];
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frame.Freeze();
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return new ImageData (frame, info);
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}
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("BmpRleFormat.Write not implemented");
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}
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}
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}
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