bunch of stuff.

This commit is contained in:
morkt
2023-08-24 01:33:50 +04:00
parent ea096c52ef
commit 77fde27d26
119 changed files with 11078 additions and 619 deletions

View File

@@ -83,126 +83,33 @@ namespace GameRes.Formats.Apricot
dir.Add (entry);
}
}
return new Mpf2Archive (file, this, dir, arc_list);
var parts = new List<ArcView> (arc_list.Count);
try
{
foreach (var arc_entry in arc_list)
{
var arc_file = VFS.OpenView (arc_entry);
parts.Add (arc_file);
}
}
catch
{
foreach (var part in parts)
part.Dispose();
throw;
}
return new MultiFileArchive (file, this, dir, parts);
}
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var mpf = (Mpf2Archive)arc;
var input = mpf.ViewChain.CreateStream (entry.Offset, entry.Size);
var mpf = (MultiFileArchive)arc;
var input = mpf.OpenStream (entry);
var pent = entry as PackedEntry;
if (pent != null && pent.IsPacked)
input = new ZLibStream (input, CompressionMode.Decompress);
return input;
}
}
internal class Mpf2Archive : ArcFile
{
ArcViewChain m_parts;
public ArcViewChain ViewChain { get { return m_parts; } }
public Mpf2Archive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IReadOnlyList<Entry> arc_list)
: base (arc, impl, dir)
{
m_parts = new ArcViewChain (arc, arc_list);
}
bool m_disposed = false;
protected override void Dispose (bool disposing)
{
if (disposing && !m_disposed)
{
if (m_parts != null)
m_parts.Dispose();
m_disposed = true;
}
}
}
internal sealed class ArcViewChain : IDisposable
{
ArcView m_file;
IReadOnlyList<ArcView> m_parts;
public IEnumerable<ArcView> Parts {
get {
yield return m_file;
if (m_parts != null)
foreach (var part in m_parts)
yield return part;
}
}
public ArcViewChain (ArcView file, IReadOnlyList<Entry> arc_list)
{
var parts = new List<ArcView> (arc_list.Count);
try
{
foreach (var arc_entry in arc_list)
{
var arc_file = VFS.OpenView (arc_entry);
parts.Add (arc_file);
}
}
catch
{
foreach (var part in parts)
part.Dispose();
throw;
}
m_file = file;
m_parts = parts;
}
public Stream CreateStream (long offset, uint size)
{
Stream input = null;
try
{
long part_offset = 0;
long entry_start = offset;
long entry_end = offset + size;
foreach (var part in Parts)
{
long part_end_offset = part_offset + part.MaxOffset;
if (entry_start < part_end_offset)
{
uint part_size = (uint)Math.Min (entry_end - entry_start, part_end_offset - entry_start);
var entry_part = part.CreateStream (entry_start - part_offset, part_size);
if (input != null)
input = new ConcatStream (input, entry_part);
else
input = entry_part;
entry_start += part_size;
if (entry_start >= entry_end)
break;
}
part_offset = part_end_offset;
}
return input ?? Stream.Null;
}
catch
{
if (input != null)
input.Dispose();
throw;
}
}
bool m_disposed = false;
public void Dispose ()
{
if (m_disposed)
return;
if (m_parts != null)
{
foreach (var arc in m_parts)
arc.Dispose();
}
m_disposed = true;
}
}
}