(UnityFS): deserialize textures with "StreamingInfo".

This commit is contained in:
morkt
2018-10-03 18:02:14 +04:00
parent d6f00029fd
commit 740a604c50
4 changed files with 125 additions and 7 deletions

View File

@@ -28,9 +28,11 @@
//
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using GameRes.Utility;
@@ -209,6 +211,71 @@ namespace GameRes.Formats.Unity
{
return string.Format ("<{0} {1}>", Type, ClassId);
}
public IDictionary Deserialize (AssetReader input)
{
var type_tree = Asset.Tree.TypeTrees;
if (!type_tree.ContainsKey (TypeId))
return null;
var type_map = new Hashtable();
var type = type_tree[TypeId];
foreach (var node in type.Children)
{
type_map[node.Name] = DeserializeType (input, node);
}
return type_map;
}
object DeserializeType (AssetReader input, TypeTree node)
{
object obj = null;
if (node.IsArray)
{
int size = input.ReadInt32();
var data_field = node.Children.FirstOrDefault (n => n.Name == "data");
if (data_field != null)
{
if ("TypelessData" == node.Type)
obj = input.ReadBytes (size * data_field.Size);
else
obj = DeserializeArray (input, size, data_field);
}
}
else if (node.Size < 0)
{
if (node.Type == "string")
{
obj = input.ReadString();
if (node.Children[0].IsAligned)
input.Align();
}
else if (node.Type == "StreamingInfo")
{
var info = new StreamingInfo();
info.Load (input);
obj = info;
}
else
throw new NotImplementedException ("Unknown class encountered in asset deserialzation.");
}
else if ("int" == node.Type)
obj = input.ReadInt32();
else if ("bool" == node.Type)
obj = input.ReadBool();
else
input.Position += node.Size;
if (node.IsAligned)
input.Align();
return obj;
}
object[] DeserializeArray (AssetReader input, int length, TypeTree elem)
{
var array = new object[length];
for (int i = 0; i < length; ++i)
array[i] = DeserializeType (input, elem);
return array;
}
}
internal class TypeTree
@@ -226,6 +293,8 @@ namespace GameRes.Formats.Unity
public IList<TypeTree> Children { get { return m_children; } }
public bool IsAligned { get { return (Flags & 0x4000) != 0; } }
static readonly string Null = "(null)";
static readonly Lazy<byte[]> StringsDat = new Lazy<byte[]> (() => LoadResource ("strings.dat"));