diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 9f247bbd..cbc82a9f 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.3.29")] -[assembly: AssemblyFileVersion ("1.0.3.29")] +[assembly: AssemblyVersion ("1.0.4.29")] +[assembly: AssemblyFileVersion ("1.0.4.29")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index 02ec9ac9..93e820ed 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.1.5")] -[assembly: AssemblyFileVersion ("1.0.1.5")] +[assembly: AssemblyVersion ("1.0.2.5")] +[assembly: AssemblyFileVersion ("1.0.2.5")] diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index 40905b3a..54426b2e 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.3.13")] -[assembly: AssemblyFileVersion ("1.0.2.13")] +[assembly: AssemblyVersion ("1.0.4.13")] +[assembly: AssemblyFileVersion ("1.0.3.13")]