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(AudioFormat.FindFormat): merged with Read.
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@@ -170,11 +170,6 @@ namespace GameRes
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}
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}
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public static SoundInput Read (IBinaryStream file)
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public static SoundInput Read (IBinaryStream file)
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{
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return FindFormat (file);
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}
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public static SoundInput FindFormat (IBinaryStream file)
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{
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{
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uint signature = file.Signature;
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uint signature = file.Signature;
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for (;;)
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for (;;)
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