added game title lookup facility.

This commit is contained in:
morkt
2016-10-09 10:10:12 +04:00
parent f9f9853810
commit 6a57bfb43d
4 changed files with 51 additions and 22 deletions

View File

@@ -53,6 +53,8 @@ namespace GameRes
private MultiValueDictionary<string, IResource> m_extension_map = new MultiValueDictionary<string, IResource>();
private MultiValueDictionary<uint, IResource> m_signature_map = new MultiValueDictionary<uint, IResource>();
private Dictionary<string, string> m_game_map = new Dictionary<string, string>();
/// <summary> The only instance of this class.</summary>
public static FormatCatalog Instance { get { return m_instance; } }
@@ -205,6 +207,23 @@ namespace GameRes
return signature;
}
/// <summary>
/// Look up game title based on archive <paramref name="arc_name"/> and files matching
/// <paramref name="pattern"/> in the same directory as archive.
/// </summary>
/// <returns>Game title, or null if no match was found.</returns>
public string LookupGame (string arc_name, string pattern = "*.exe")
{
pattern = VFS.CombinePath (VFS.GetDirectoryName (arc_name), pattern);
foreach (var file in VFS.GetFiles (pattern).Select (e => Path.GetFileName (e.Name)))
{
string title;
if (m_game_map.TryGetValue (file, out title))
return title;
}
return null;
}
public void DeserializeScheme (Stream input)
{
using (var reader = new BinaryReader (input, System.Text.Encoding.UTF8, true))
@@ -228,6 +247,8 @@ namespace GameRes
format.Scheme = scheme;
}
CurrentSchemeVersion = db.Version;
if (db.GameMap != null)
m_game_map = db.GameMap;
}
}
@@ -235,7 +256,8 @@ namespace GameRes
{
var db = new SchemeDataBase {
Version = CurrentSchemeVersion,
SchemeMap = new Dictionary<string, ResourceScheme>()
SchemeMap = new Dictionary<string, ResourceScheme>(),
GameMap = m_game_map,
};
foreach (var format in Formats)
{
@@ -264,6 +286,7 @@ namespace GameRes
{
public int Version;
public Dictionary<string, ResourceScheme> SchemeMap;
public Dictionary<string, ResourceScheme> SchemeMap;
public Dictionary<string, string> GameMap;
}
}