added ZIP settings for archive creation.

also ignore directories in entries list.
This commit is contained in:
morkt
2016-03-06 03:28:58 +04:00
parent 55d72aa9bb
commit 66dc447ddb
4 changed files with 56 additions and 5 deletions

View File

@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34209
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@@ -477,5 +477,29 @@ namespace GameRes.Formats.Properties {
this["YPFScheme"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Optimal")]
public global::System.IO.Compression.CompressionLevel ZIPCompression {
get {
return ((global::System.IO.Compression.CompressionLevel)(this["ZIPCompression"]));
}
set {
this["ZIPCompression"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("932")]
public int ZIPEncodingCP {
get {
return ((int)(this["ZIPEncodingCP"]));
}
set {
this["ZIPEncodingCP"] = value;
}
}
}
}