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(Legacy): Lazycrew archives.
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201
Legacy/Lazycrew/ImageDAT.cs
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201
Legacy/Lazycrew/ImageDAT.cs
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//! \file ImageDAT.cs
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//! \date 2018 Sep 20
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//! \brief Lazycrew image format.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace GameRes.Formats.Lazycrew
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{
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internal class LcImageMetaData : ImageMetaData
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{
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public int Format;
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public int Compression;
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public int DataOffset;
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public bool IsCompressed { get { return (Compression & 0x8000) != 0; } }
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public bool HasAlpha { get { return Format == 2 || Format == 3; } }
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}
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internal class LcImageDecoder : BinaryImageDecoder
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{
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LcImageMetaData m_info;
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int m_stride;
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BitmapPalette m_palette;
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public LcImageDecoder (IBinaryStream input, LcImageMetaData info) : base (input, info)
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{
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m_info = info;
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}
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protected override ImageData GetImageData ()
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{
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m_input.Position = m_info.DataOffset;
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if (m_info.BPP <= 8)
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{
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int colors = m_input.ReadUInt16();
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if (m_info.Format != 4)
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m_palette = ImageFormat.ReadPalette (m_input.AsStream, colors);
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else // grayscale image - ignore palette
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m_input.Seek (colors * 4, SeekOrigin.Current);
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}
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m_stride = (int)m_info.Width * m_info.BPP / 8;
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var pixels = new byte[m_stride * (int)m_info.Height];
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if (24 == m_info.BPP)
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Unpack24bpp (pixels);
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else if (m_info.IsCompressed)
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UnpackRle (pixels);
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else
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m_input.Read (pixels, 0, pixels.Length);
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if (m_info.HasAlpha && m_info.BPP != 4)
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{
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var header = m_input.ReadBytes (8);
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bool is_compressed = (header[1] & 0x80) != 0;
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int colors = header.ToUInt16 (6);
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m_input.Seek (colors * 4, SeekOrigin.Current);
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var alpha = new byte[(int)m_info.Width * (int)m_info.Height];
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if (is_compressed)
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UnpackRle (alpha);
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else
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m_input.Read (alpha, 0, pixels.Length);
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return ApplyAlpha (pixels, alpha);
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}
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return ImageData.Create (m_info, GetPixelFormat(), m_palette, pixels, m_stride);
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}
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ImageData ApplyAlpha (byte[] rgb, byte[] alpha)
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{
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int stride = (int)m_info.Width * 4;
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var output = new byte[stride * (int)m_info.Height];
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int dst = 0;
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int src = 0;
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int asrc = 0;
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if (8 == m_info.BPP)
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{
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var color_map = m_palette.Colors;
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while (dst < output.Length)
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{
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var color = color_map[rgb[src++]];
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output[dst++] = color.B;
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output[dst++] = color.G;
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output[dst++] = color.R;
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output[dst++] = alpha[asrc++];
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}
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}
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else
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{
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while (dst < output.Length)
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{
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output[dst++] = rgb[src++];
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output[dst++] = rgb[src++];
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output[dst++] = rgb[src++];
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output[dst++] = alpha[asrc++];
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}
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}
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m_info.BPP = 32;
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return ImageData.Create (m_info, PixelFormats.Bgra32, null, output, stride);
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}
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void UnpackRle (byte[] output)
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{
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int dst = 0;
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while (dst < output.Length)
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{
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int count = m_input.ReadByte();
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if (-1 == count)
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break;
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if (count > 0x7F)
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{
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count = (count & 0x7F) + 1;
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byte v = m_input.ReadUInt8();
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for (int i = 0; i < count; ++i)
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output[dst+i] = v;
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}
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else
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{
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m_input.Read (output, dst, ++count);
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}
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dst += count;
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}
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}
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void Unpack24bpp (byte[] output)
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{
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var color = new byte[6];
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int dst = 0;
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while (dst < output.Length)
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{
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int dst1 = dst + m_stride;
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for (int x = 0; x < m_stride; x += 6)
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{
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if (m_input.Read (color, 0, 6) < 6)
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return;
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int r = (10638 * (sbyte)color[1] + 18651 * (sbyte)color[0]) >> 14;
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int b = (29145 * (sbyte)color[1] - 21601 * (sbyte)color[0]) >> 14;
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int g = (-5312 * (sbyte)color[0] - 11083 * (sbyte)color[1]) >> 14;
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output[dst++] = RgbClamp (color[2] + b);
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output[dst++] = RgbClamp (color[2] + g);
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output[dst++] = RgbClamp (color[2] + r);
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output[dst++] = RgbClamp (color[3] + b);
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output[dst++] = RgbClamp (color[3] + g);
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output[dst++] = RgbClamp (color[3] + r);
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output[dst1++] = RgbClamp (color[4] + b);
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output[dst1++] = RgbClamp (color[4] + g);
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output[dst1++] = RgbClamp (color[4] + r);
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output[dst1++] = RgbClamp (color[5] + b);
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output[dst1++] = RgbClamp (color[5] + g);
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output[dst1++] = RgbClamp (color[5] + r);
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}
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dst += m_stride;
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}
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}
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static byte RgbClamp (int color)
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{
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if (color < 0)
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return 0;
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else if (color > 0xFF)
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return 0xFF;
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else
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return (byte)color;
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}
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PixelFormat GetPixelFormat ()
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{
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if (4 == m_info.Format)
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return PixelFormats.Gray8;
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switch (m_info.BPP)
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{
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case 4: return PixelFormats.Indexed4;
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case 8: return PixelFormats.Indexed8;
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case 24: return PixelFormats.Bgr24;
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default: throw new InvalidFormatException();
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}
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}
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}
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}
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