use explicit type declarations instead of LINQ Cast().

This commit is contained in:
morkt
2016-03-22 06:58:28 +04:00
parent 0a8454d95d
commit 65d04bc1c2
7 changed files with 7 additions and 9 deletions

View File

@@ -77,7 +77,7 @@ namespace GameRes.Formats.SHSystem
static protected void DetectFileTypes (ArcView file, List<Entry> dir)
{
byte[] signature_buffer = new byte[4];
foreach (var entry in dir.Cast<PackedEntry>())
foreach (PackedEntry entry in dir)
{
uint packed_size = file.View.ReadUInt32 (entry.Offset);
uint unpacked_size = file.View.ReadUInt32 (entry.Offset+4);