use explicit type declarations instead of LINQ Cast().

This commit is contained in:
morkt
2016-03-22 06:58:28 +04:00
parent 0a8454d95d
commit 65d04bc1c2
7 changed files with 7 additions and 9 deletions

View File

@@ -79,7 +79,7 @@ namespace GameRes.Formats.Ail
return null;
byte[] preview = new byte[16];
byte[] sign_buf = new byte[4];
foreach (var entry in dir.Cast<PackedEntry>())
foreach (PackedEntry entry in dir)
{
uint extra = 6;
if (extra > entry.Size)