released v1.5.36

This commit is contained in:
morkt
2018-04-03 04:55:33 +04:00
parent 17b89fcf35
commit 64ec99404a
12 changed files with 59 additions and 13 deletions

View File

@@ -57,8 +57,12 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Aaru\ArcFL4.cs" />
<Compile Include="Ags32i\AudioAGS.cs" />
<Compile Include="Ags32i\ImageGSS.cs" />
<Compile Include="Akatombo\ArcX.cs" />
<Compile Include="Akatombo\ImageFB.cs" />
<Compile Include="Brownie\ArcNAF.cs" />
<Compile Include="Brownie\AudioWAV.cs" />
<Compile Include="Discovery\ArcDAT.cs" />
<Compile Include="EbgSystem\ArcBIN.cs" />
<Compile Include="AnotherRoom\AudioWAZ.cs" />
@@ -67,13 +71,18 @@
<Compile Include="ApplePie\ImageGT.cs" />
<Compile Include="Clio\ArcPAC.cs" />
<Compile Include="Clio\ImageEXP.cs" />
<Compile Include="CocktailSoft\ArcPAK.cs" />
<Compile Include="CocktailSoft\ImageWMK.cs" />
<Compile Include="CrossNet\AudioADP.cs" />
<Compile Include="CrossNet\ImageGRB.cs" />
<Compile Include="Dice\ArcRLZ.cs" />
<Compile Include="Dice\AudioKWF.cs" />
<Compile Include="Dice\ImageRBP.cs" />
<Compile Include="Mermaid\ImageMG1.cs" />
<Compile Include="Pinky\ArcA5R.cs" />
<Compile Include="Rune\ArcYK.cs" />
<Compile Include="UMeSoft\AudioIKE.cs" />
<Compile Include="UMeSoft\AudioSTR.cs" />
<Compile Include="UMeSoft\ImageIKE.cs" />
<Compile Include="Yaneurao\ArcDAT.cs" />
<Compile Include="Factor\ArcRES.cs" />
<Compile Include="Gsx\ArcK3.cs" />
<Compile Include="Gsx\ImageK2.cs" />
@@ -88,7 +97,9 @@
<Compile Include="Mina\ImageMD.cs" />
<Compile Include="Mink\ArcMINK.cs" />
<Compile Include="Mutation\ArcDPF.cs" />
<Compile Include="Pinpai\ArcARC.cs" />
<Compile Include="Sorciere\ImageBIZ.cs" />
<Compile Include="UMeSoft\ArcBIN.cs" />
<Compile Include="Uncanny\AudioCWV.cs" />
<Compile Include="Uncanny\ImageCII.cs" />
<Compile Include="Kurumi\ArcMPK.cs" />
@@ -124,7 +135,9 @@
<Compile Include="WestGate\ArcUSF.cs" />
<Compile Include="WestGate\ArcUWF.cs" />
<Compile Include="WestGate\ImageNBMP.cs" />
<Compile Include="Winters\ArcIFX.cs" />
<Compile Include="Witch\ArcARC.cs" />
<Compile Include="Yaneurao\ImageYGA.cs" />
<Compile Include="YellowCap\ImageGEF.cs" />
<Compile Include="YellowCap\ImageGGF.cs" />
</ItemGroup>
@@ -139,7 +152,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="PenguinWorks\" />
<Folder Include="Bom\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

View File

@@ -30,6 +30,8 @@ using System.IO;
using System.Windows.Media.Imaging;
using GameRes.Compression;
// [000303][Melody] Rendezvous
namespace GameRes.Formats.Melody
{
internal class MgoMetaData : ImageMetaData

View File

@@ -27,6 +27,7 @@ using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
// [000331][Jam] Zetsumetsu King
// [000630][STONE HEADS] Sei Cosplay Gakuen ~Game Bunkou~
namespace GameRes.Formats.Nekotaro

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.2.49")]
[assembly: AssemblyFileVersion ("1.0.2.49")]
[assembly: AssemblyVersion ("1.0.3.66")]
[assembly: AssemblyFileVersion ("1.0.3.66")]