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Update ImageMCG.cs
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@@ -289,10 +289,10 @@ namespace GameRes.Formats.FC01
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int src = 0;
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int src = 0;
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for (int j = ChannelOrder[i]; j < m_output.Length; j += 3)
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for (int j = ChannelOrder[i]; j < m_output.Length; j += 3)
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{
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{
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m_output[j] = plane[src++];
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m_output[j] = plane[src++];
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}
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}
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}
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}
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Trace.WriteLine(string.Format("Found matching key {0:X2}", m_key), "[MCG]");
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// Trace.WriteLine(string.Format("Found matching key {0:X2}", m_key), "[MCG]");
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}
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}
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catch (InvalidFormatException)
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catch (InvalidFormatException)
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{
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{
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