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https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
fixed BinaryStreams.
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@@ -131,11 +131,8 @@ namespace GameRes
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if (!m_source.CanSeek)
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if (!m_source.CanSeek)
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{
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{
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m_buffer_end = m_source.Read (m_buffer, 0, 4);
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m_buffer_end = m_source.Read (m_buffer, 0, 4);
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if (4 == m_buffer_end)
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uint signature = LittleEndian.ToUInt32 (m_buffer, 0);
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{
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m_signature = new Lazy<uint> (() => signature);
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uint signature = LittleEndian.ToUInt32 (m_buffer, 0);
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m_signature = new Lazy<uint> (() => signature);
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}
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}
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}
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else
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else
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{
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{
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@@ -516,7 +513,7 @@ namespace GameRes
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public sbyte ReadInt8 ()
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public sbyte ReadInt8 ()
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{
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{
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return (sbyte)ReadInt8();
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return (sbyte)ReadUInt8();
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}
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}
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public byte ReadUInt8 ()
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public byte ReadUInt8 ()
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