mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-01 02:40:24 +08:00
add TIM2 alpha setting
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@@ -23,6 +23,7 @@
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// IN THE SOFTWARE.
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//
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using GameRes.Formats.Strings;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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@@ -36,7 +37,7 @@ namespace GameRes.Formats.DigitalWorks
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public int PaletteSize;
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public int HeaderSize;
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public int Colors;
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public bool X_A = false;
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public byte X_A;
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}
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[Export(typeof(ImageFormat))]
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@@ -49,8 +50,16 @@ namespace GameRes.Formats.DigitalWorks
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public Tim2Format ()
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{
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Extensions = new string[] { "tm2", "ext" };
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Settings = new[] { AlphaFormat };
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}
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FixedSetSetting AlphaFormat = new FixedSetSetting(Properties.Settings.Default)
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{
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Name = "TIM2AlphaFormat",
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Text = arcStrings.Tim2AlphaFormat,
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ValuesSet = new[] { "No Alpha", "RGBX", "RGBA" },
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};
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x40);
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@@ -63,6 +72,14 @@ namespace GameRes.Formats.DigitalWorks
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case 5: bpp = 8; break;
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default: return null;
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}
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byte alpha;
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switch (AlphaFormat.Get<String>())
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{
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case "No Alpha": alpha = 0; break;
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case "RGBX": alpha = 7; break;
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case "RGBA":
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default: alpha = 8; break;
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}
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return new Tim2MetaData {
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Width = header.ToUInt16 (0x24),
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Height = header.ToUInt16 (0x26),
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@@ -70,7 +87,7 @@ namespace GameRes.Formats.DigitalWorks
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PaletteSize = header.ToInt32 (0x14),
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HeaderSize = header.ToUInt16 (0x1C),
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Colors = header.ToUInt16 (0x1E),
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X_A = header.ToUInt16(0x30) == 0, // not so sure, there will be omissions
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X_A = alpha, //header.ToUInt16(0x30) == 0?// not so sure, there will be omissions
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};
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}
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@@ -117,7 +134,7 @@ namespace GameRes.Formats.DigitalWorks
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if (pixel_size <= 8 && m_info.Colors > 0)
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Palette = ReadPalette (m_info.Colors, m_info.X_A);
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if (pixel_size == 3 || pixel_size == 4 && !m_info.X_A)
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if (pixel_size == 3 || pixel_size == 4 && m_info.X_A == 8)
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{
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for (int i = 0; i < image_size; i += pixel_size)
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{
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@@ -126,7 +143,7 @@ namespace GameRes.Formats.DigitalWorks
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output[i+2] = r;
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}
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}
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if (pixel_size == 4 && m_info.X_A)
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if (pixel_size == 4 && m_info.X_A == 7)
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{
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for (int i = 0; i < image_size; i += 4)
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{
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@@ -139,12 +156,23 @@ namespace GameRes.Formats.DigitalWorks
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output[i + 3] = (byte)(output[i + 3] << 1);
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}
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}
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if (pixel_size == 4 && m_info.X_A == 0)
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{
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for (int i = 0; i < image_size; i += 4)
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{
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byte r = output[i];
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output[i] = output[i + 2];
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output[i + 2] = r;
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output[i + 3] = byte.MaxValue;
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}
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}
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return output;
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}
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BitmapPalette ReadPalette (int color_num, bool X_A = false)
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BitmapPalette ReadPalette (int color_num, byte X_A = 8)
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{
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var source = ImageFormat.ReadColorMap (m_input.AsStream, color_num, X_A ? PaletteFormat.RgbX : PaletteFormat.RgbA);
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var source = ImageFormat.ReadColorMap (m_input.AsStream,
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color_num, X_A == 7 ? PaletteFormat.RgbX : X_A == 0 ? PaletteFormat.RgbX_Disposed : PaletteFormat.RgbA);
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var color_map = new Color[color_num];
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int parts = color_num / 32;
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