diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 2d408f51..459afa66 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.7.81")] -[assembly: AssemblyFileVersion ("1.0.7.81")] +[assembly: AssemblyVersion ("1.0.8.82")] +[assembly: AssemblyFileVersion ("1.0.8.82")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index 5ea7f0d2..c238df52 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.1.8")] -[assembly: AssemblyFileVersion ("1.1.1.8")] +[assembly: AssemblyVersion ("1.1.2.8")] +[assembly: AssemblyFileVersion ("1.1.2.8")] diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index 1b08e5b1..c9fa78d0 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.3.21")] -[assembly: AssemblyFileVersion ("1.1.3.21")] +[assembly: AssemblyVersion ("1.1.4.21")] +[assembly: AssemblyFileVersion ("1.1.4.21")]