remember last used MCG image key.

This commit is contained in:
morkt
2015-07-14 18:44:27 +04:00
parent c4acb0c44b
commit 5907b0ad5c
5 changed files with 28 additions and 7 deletions

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.7.79")]
[assembly: AssemblyFileVersion ("1.0.7.79")]
[assembly: AssemblyVersion ("1.0.7.80")]
[assembly: AssemblyFileVersion ("1.0.7.80")]

View File

@@ -381,5 +381,17 @@ namespace GameRes.Formats.Properties {
this["ISFScheme"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public byte MCGLastKey {
get {
return ((byte)(this["MCGLastKey"]));
}
set {
this["MCGLastKey"] = value;
}
}
}
}

View File

@@ -92,5 +92,8 @@
<Setting Name="ISFScheme" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="MCGLastKey" Type="System.Byte" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
</Settings>
</SettingsFile>