mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
(PX): additional formats.
This commit is contained in:
@@ -27,6 +27,7 @@ using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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namespace GameRes.Formats.Leaf
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@@ -78,7 +79,7 @@ namespace GameRes.Formats.Leaf
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BlocksHeight = header.ToUInt16 (0x1E),
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};
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}
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else if (0x80 == type || 0x90 == type)
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else if (0x90 == type)
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{
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if (!header.AsciiEqual (0x14, "Leaf"))
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return null;
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@@ -99,6 +100,34 @@ namespace GameRes.Formats.Leaf
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FrameCount = count,
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};
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}
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else if (0x40 == type || 0x44 == type)
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{
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int count = header.ToInt32 (0);
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if (!ArchiveFormat.IsSaneCount (count))
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return null;
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return new PxMetaData
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{
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Width = header.ToUInt32 (0x14),
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Height = header.ToUInt32 (0x18),
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Type = 0x40,
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BPP = 32,
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FrameCount = count,
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};
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}
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else if (1 == type || 4 == type || 7 == type)
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{
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int bpp = header.ToUInt16 (0x12);
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if (bpp != 32 && bpp != 8)
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return null;
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return new PxMetaData
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{
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Width = header.ToUInt32 (0x14),
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Height = header.ToUInt32 (0x18),
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Type = type,
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BPP = bpp,
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FrameCount = 1,
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};
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}
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return null;
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}
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@@ -107,7 +136,7 @@ namespace GameRes.Formats.Leaf
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using (var reader = new PxReader (stream, (PxMetaData)info))
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{
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var pixels = reader.Unpack();
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return ImageData.Create (info, reader.Format, null, pixels, reader.Stride);
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return ImageData.Create (info, reader.Format, reader.Palette, pixels, reader.Stride);
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}
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}
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@@ -125,10 +154,11 @@ namespace GameRes.Formats.Leaf
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int m_pixel_size;
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int m_stride;
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public PixelFormat Format { get { return PixelFormats.Bgra32; } }
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public PixelFormat Format { get; private set; }
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public byte[] Data { get { return m_output; } }
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public int Stride { get { return m_stride; } }
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public int FrameCount { get { return m_info.FrameCount; } }
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public BitmapPalette Palette { get; private set; }
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public PxReader (IBinaryStream input, PxMetaData info)
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{
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@@ -137,6 +167,10 @@ namespace GameRes.Formats.Leaf
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m_pixel_size = m_info.BPP / 8;
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m_stride = (int)m_info.Width * m_pixel_size;
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m_output = new byte[m_stride * (int)m_info.Height];
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if (1 == m_pixel_size)
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Format = PixelFormats.Gray8;
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else
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Format = PixelFormats.Bgra32;
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}
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public byte[] Unpack (int frame = 0)
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@@ -147,8 +181,8 @@ namespace GameRes.Formats.Leaf
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{
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case 0x0C: Unpack0C (frame); break;
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case 0x90: Unpack90 (frame); break;
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case 0x80: Unpack80 (frame); break;
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default: throw new NotImplementedException();
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case 0x40: Unpack40(); break;
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default: ReadBlock (0); break;
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}
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return m_output;
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}
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@@ -195,11 +229,256 @@ namespace GameRes.Formats.Leaf
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throw new EndOfStreamException();
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}
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void Unpack80 (int frame)
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void Unpack40 ()
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{
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m_input.Position = 0x20;
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uint data_offset = 0x20 + (uint)m_info.FrameCount * 4;
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var offsets = new uint[m_info.FrameCount];
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for (int i = 0; i < offsets.Length; ++i)
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offsets[i] = data_offset + m_input.ReadUInt32();
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foreach (var offset in offsets)
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ReadBlock (offset);
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}
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internal class PxBlock
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{
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public int Width;
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public int Height;
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public int X;
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public int Y;
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public int Type;
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public int Bits;
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}
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void ReadBlock (uint offset)
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{
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m_input.Position = offset;
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var px = new PxBlock();
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px.Width = m_input.ReadInt32();
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px.Height = m_input.ReadInt32();
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px.X = m_input.ReadInt32();
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px.Y = m_input.ReadInt32();
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px.Type = m_input.ReadUInt16();
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px.Bits = m_input.ReadUInt16();
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m_input.Position = offset + 0x20;
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switch (px.Type)
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{
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case 0:
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Palette = ImageFormat.ReadPalette (m_input.AsStream, (int)px.Width);
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break;
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case 1:
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switch (px.Bits)
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{
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case 8: UnpackBlock_1_8 (px); break;
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case 0x20: UnpackBlock_1_20 (px); break;
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}
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break;
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case 4:
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switch (px.Bits)
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{
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case 8: UnpackBlock_4_8 (px); break;
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case 9: UnpackBlock_4_9 (px); break;
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case 0x20: UnpackBlock_4_20 (px); break;
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case 0x30: UnpackBlock_4_30 (px); break;
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}
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break;
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case 7:
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UnpackBlock_7 (px);
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break;
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default:
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throw new InvalidFormatException();
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}
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}
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void UnpackBlock_1_8 (PxBlock block)
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{
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m_input.Read (m_output, 0, (int)m_info.Width * (int)m_info.Height);
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}
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void UnpackBlock_1_20 (PxBlock block)
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{
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int dst = 0;
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for (int y = 0; y < block.Height; ++y)
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for (int x = 0; x < block.Width; ++x)
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{
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m_input.Read (m_output, dst, 4);
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if (0 != m_output[dst+3])
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{
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byte alpha = (byte)((m_output[dst+3] << 1 | m_output[dst+2] >> 7) + 0xFF);
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m_output[dst+3] = alpha;
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}
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else
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{
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m_output[dst+3] = 0xFF;
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}
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dst += 4;
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}
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}
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void UnpackBlock_4_8 (PxBlock block)
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{
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throw new NotImplementedException();
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}
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const int MaxBlockSize = 1024;
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// lazily evaluated to avoid unnecessary allocation
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Lazy<uint[]> m_block = new Lazy<uint[]> (() => new uint[MaxBlockSize * MaxBlockSize]);
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uint[] NewBlock (PxBlock block_info)
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{
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var block = m_block.Value;
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Array.Clear (block, 0, MaxBlockSize * block_info.Height);
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return block;
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}
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void UnpackBlock_4_9 (PxBlock block_info)
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{
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var output = NewBlock (block_info);
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int dst = 0;
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bool has_alpha = true;
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for (;;)
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{
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int code = m_input.ReadInt32();
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if (-1 == code)
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break;
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if (0 != (code & 0x180000))
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has_alpha = !has_alpha;
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dst += (code & 0x1FF) * MaxBlockSize;
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dst += code >> 21;
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int count = (code >> 9) & 0x3FF;
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for (int i = 0; i < count; ++i)
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{
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byte alpha = (byte)(has_alpha ? (m_input.ReadUInt8() << 1) - 1 : 0xFF);
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int color_idx = m_input.ReadByte();
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if (dst < output.Length)
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{
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var color = Palette.Colors[color_idx];
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output[dst] = (uint)(color.B | color.G << 8 | color.R << 16 | alpha << 24);
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}
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dst++;
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}
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}
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PutBlock (block_info);
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}
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void UnpackBlock_4_20 (PxBlock block_info)
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{
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var block = NewBlock (block_info);
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int dst = 0;
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int next;
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while ((next = m_input.ReadInt32()) != -1)
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{
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if (next < 0 || next > 0xFFFFFF)
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continue;
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dst += next / 4;
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m_input.ReadInt32();
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int count = m_input.ReadInt32();
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while (count --> 0)
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{
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uint color = m_input.ReadUInt32();
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if (dst < block.Length)
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{
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if (0 != (color & 0xFF000000))
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{
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uint alpha = ((color >> 23) + 0xFF) << 24;
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block[dst] = (color & 0xFFFFFFu) | alpha;
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}
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else
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{
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block[dst] = color | 0xFF000000u;
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}
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}
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++dst;
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}
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}
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PutBlock (block_info);
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}
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void UnpackBlock_4_30 (PxBlock block_info)
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{
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var output = NewBlock (block_info);
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int dst = 0;
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for (;;)
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{
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int next = m_input.ReadInt32();
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if (-1 == next)
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break;
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if (0 != (next & 0xFF000000))
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continue;
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dst += next / 4;
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m_input.ReadInt32();
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int count = m_input.ReadInt32();
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for (int i = 0; i < count; ++i)
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{
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uint color = m_input.ReadUInt32();
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m_input.ReadInt16();
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if (dst < output.Length)
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{
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if (0 != (color & 0xFF000000))
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{
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uint alpha = ((color >> 23) + 0xFF) << 24;
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output[dst] = (color & 0xFFFFFF) | alpha;
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}
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else
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{
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output[dst] = 0;
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}
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}
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dst++;
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}
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}
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PutBlock (block_info);
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}
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void UnpackBlock_7 (PxBlock block)
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{
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m_stride = 4 * block.Width;
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m_output = new byte[m_stride * block.Height];
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Format = PixelFormats.Bgra32;
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m_info.OffsetX = block.X;
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m_info.OffsetY = block.Y;
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int dst = 0;
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var color_map = ImageFormat.ReadColorMap (m_input.AsStream, 0x100, PaletteFormat.BgrA);
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for (int y = 0; y < block.Height; ++y)
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for (int x = 0; x < block.Width; ++x)
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{
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int idx = m_input.ReadUInt8();
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var c = color_map[idx];
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m_output[dst++] = c.B;
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m_output[dst++] = c.G;
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m_output[dst++] = c.R;
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if (c.A != 0)
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m_output[dst++] = (byte)((c.A << 1 | c.R >> 7) + 0xFF);
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else
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m_output[dst++] = 0xFF;
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}
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}
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void PutBlock (PxBlock block_info)
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{
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var block = m_block.Value;
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int left = Math.Max (0, block_info.X);
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int top = Math.Max (0, block_info.Y);
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int right = Math.Min (block_info.X + block_info.Width, (int)m_info.Width);
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int bottom = Math.Min (block_info.Y + block_info.Height, (int)m_info.Height);
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int dst_row = top * m_stride + left * 4;
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int row_size = (right - left) * 4;
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for (int y = top; y < bottom; ++y)
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{
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int src = (left - block_info.X) + (y - block_info.Y) * MaxBlockSize;
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Buffer.BlockCopy (block, src * 4, m_output, dst_row, row_size);
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dst_row += m_stride;
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}
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}
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#region IDisposable Members
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public void Dispose ()
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{
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