mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-02 03:10:26 +08:00
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@@ -9,7 +9,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GameRes</RootNamespace>
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<AssemblyName>GameRes</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
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@@ -46,12 +46,6 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="NAudio, Version=1.10.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NAudio.1.10.0\lib\net35\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.Composition" />
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@@ -120,7 +114,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>PublicSettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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@@ -131,11 +124,4 @@
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<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
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exit 0</PreBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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2
GameRes/Properties/Settings.Designer.cs
generated
2
GameRes/Properties/Settings.Designer.cs
generated
@@ -12,7 +12,7 @@ namespace GameRes.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
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public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@@ -18,4 +18,4 @@
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</setting>
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</GameRes.Properties.Settings>
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</userSettings>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/></startup></configuration>
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@@ -1,5 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="NAudio" version="1.10.0" targetFramework="net461" />
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<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net461" />
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</packages>
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