(NOA): added default encoding setting.

This commit is contained in:
morkt
2018-09-05 14:06:14 +04:00
parent c029d97de1
commit 50606a056a
4 changed files with 27 additions and 3 deletions

View File

@@ -765,5 +765,17 @@ namespace GameRes.Formats.Properties {
this["ODNAudioSampleRate"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("932")]
public int NOAEncodingCP {
get {
return ((int)(this["NOAEncodingCP"]));
}
set {
this["NOAEncodingCP"] = value;
}
}
}
}

View File

@@ -188,5 +188,8 @@
<Setting Name="ODNAudioSampleRate" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">44100</Value>
</Setting>
<Setting Name="NOAEncodingCP" Type="System.Int32" Scope="User">
<Value Profile="(Default)">932</Value>
</Setting>
</Settings>
</SettingsFile>