(GameRes): use ResourceInstance instead of Lazy.

This commit is contained in:
morkt
2023-10-11 18:53:12 +04:00
parent 196f0ea318
commit 4d26cdcff6
2 changed files with 10 additions and 10 deletions

View File

@@ -197,8 +197,8 @@ namespace GameRes
return null;
}
public static AudioFormat Wav { get { return s_WavFormat.Value; } }
public static AudioFormat Wav => s_WavFormat.Value;
static readonly Lazy<AudioFormat> s_WavFormat = new Lazy<AudioFormat> (() => FormatCatalog.Instance.AudioFormats.FirstOrDefault (x => x.Tag == "WAV"));
static readonly ResourceInstance<AudioFormat> s_WavFormat = new ResourceInstance<AudioFormat> ("WAV");
}
}