diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 6964cbf8..3809b2ec 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.9.421")] -[assembly: AssemblyFileVersion ("1.1.9.421")] +[assembly: AssemblyVersion ("1.1.10.422")] +[assembly: AssemblyFileVersion ("1.1.10.422")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index 71ab3354..1ce73221 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.7.89")] -[assembly: AssemblyFileVersion ("1.1.7.89")] +[assembly: AssemblyVersion ("1.1.7.90")] +[assembly: AssemblyFileVersion ("1.1.7.90")] diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index 120ff092..a6a123e1 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.5.656")] -[assembly: AssemblyFileVersion ("1.1.5.656")] +[assembly: AssemblyVersion ("1.1.6.659")] +[assembly: AssemblyFileVersion ("1.1.6.659")]