GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -163,7 +163,7 @@ namespace GameRes.Formats.Xuse
if (!string.IsNullOrEmpty (filename))
{
filename = DriveRe.Replace (filename, "");
entry = FormatCatalog.Instance.CreateEntry (filename);
entry = FormatCatalog.Instance.Create<Entry> (filename);
}
else
{

View File

@@ -97,7 +97,7 @@ namespace GameRes.Formats.Xuse
name_buf[n] ^= 0x56;
var name = Encodings.cp932.GetString (name_buf, 0, name_length);
var entry = FormatCatalog.Instance.CreateEntry (name);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = cadr_view.ReadInt64 (cadr_offset);
if (entry.Offset >= file.MaxOffset)
return null;