GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -117,10 +117,7 @@ namespace GameRes.Formats.ShiinaRio // 椎名里緒
while (name_buf.Length == header.Read (name_buf, 0, name_buf.Length))
{
var name = Binary.GetCString (name_buf, 0, name_buf.Length);
var entry = new WarcEntry {
Name = name,
Type = FormatCatalog.Instance.GetTypeFromName (name)
};
var entry = FormatCatalog.Instance.Create<WarcEntry> (name);
entry.Offset = header.ReadUInt32();
entry.Size = header.ReadUInt32();
if (!entry.CheckPlacement (file.MaxOffset))