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GameRes refactoring.
(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic towards Entry type.
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@@ -70,7 +70,7 @@ namespace GameRes.Formats.Circus
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if (0 == file.View.ReadByte (index_offset))
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return null;
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string name = file.View.ReadString (index_offset, (uint)name_length);
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var entry = FormatCatalog.Instance.CreateEntry (name);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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index_offset += name_length;
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uint offset = next_offset;
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if (i+1 == count)
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