GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -51,7 +51,7 @@ namespace GameRes.Formats.Mg
{
uint name_length = file.View.ReadByte (cur_offset);
string name = file.View.ReadString (cur_offset+1, name_length, Encoding.UTF8);
var entry = FormatCatalog.Instance.CreateEntry (name);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (cur_offset+0x20);
entry.Size = file.View.ReadUInt32 (cur_offset+0x24);
if (!entry.CheckPlacement (file.MaxOffset))