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GameRes refactoring.
(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic towards Entry type.
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@@ -64,8 +64,7 @@ namespace GameRes.Formats.SystemEpsylon
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for (int i = 0; i < count; ++i)
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{
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string name = file.View.ReadString (index_offset, 0x20);
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var entry = new PackDatEntry { Name = name };
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entry.Type = FormatCatalog.Instance.GetTypeFromName (name);
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var entry = FormatCatalog.Instance.Create<PackDatEntry> (name);
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entry.Offset = file.View.ReadUInt32 (index_offset+0x20);
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entry.Flags = file.View.ReadUInt32 (index_offset+0x24);
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entry.Size = file.View.ReadUInt32 (index_offset+0x28);
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