GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -64,8 +64,7 @@ namespace GameRes.Formats.SystemEpsylon
for (int i = 0; i < count; ++i)
{
string name = file.View.ReadString (index_offset, 0x20);
var entry = new PackDatEntry { Name = name };
entry.Type = FormatCatalog.Instance.GetTypeFromName (name);
var entry = FormatCatalog.Instance.Create<PackDatEntry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset+0x20);
entry.Flags = file.View.ReadUInt32 (index_offset+0x24);
entry.Size = file.View.ReadUInt32 (index_offset+0x28);