GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -60,7 +60,7 @@ namespace GameRes.Formats.Ego
if (entry_len <= 0x10 || entry_len > 0x100 || index_offset + entry_len > data_offset)
return null;
var name = file.View.ReadString (index_offset+0x10, entry_len-0x10);
var entry = FormatCatalog.Instance.CreateEntry (name);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset+8);
entry.Size = file.View.ReadUInt32 (index_offset+12);
if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))