GameRes refactoring.

(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
This commit is contained in:
morkt
2015-08-30 22:34:06 +04:00
parent 4bfdc502e4
commit 46dbf2b142
53 changed files with 75 additions and 99 deletions

View File

@@ -71,7 +71,7 @@ namespace GameRes.Formats.AZSys
var name = Binary.GetCString (index, index_offset + 0x10, 0x30);
if (name.Length > 0)
{
var entry = FormatCatalog.Instance.CreateEntry (name);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = base_offset + LittleEndian.ToUInt32 (index, index_offset);
entry.Size = LittleEndian.ToUInt32 (index, index_offset + 4);
if (entry.CheckPlacement (file.MaxOffset))