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released v1.5.39
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@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.5.96")]
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[assembly: AssemblyFileVersion ("1.0.5.96")]
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[assembly: AssemblyVersion ("1.0.6.129")]
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[assembly: AssemblyFileVersion ("1.0.6.129")]
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@@ -29,6 +29,7 @@ using System.Windows.Media;
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using GameRes.Compression;
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// [030912][Wing] Minato Gensou ~Venice Fantastica~
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// [031010][Hachimitsu] Yori Shiro
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namespace GameRes.Formats.Wing
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{
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