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https://github.com/crskycode/GARbro.git
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(Legacy): bunch of formats.
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
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132
Legacy/Rare/ArcX.cs
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132
Legacy/Rare/ArcX.cs
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//! \file ArcX.cs
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//! \date 2023 Sep 02
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//! \brief Rare archive format.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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// [990528][Rare] Seisen Ren'ai Yuugi
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namespace GameRes.Formats.Rare
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{
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[Export(typeof(ArchiveFormat))]
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public class XOpener : ArchiveFormat
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{
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public override string Tag => "X/RARE";
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public override string Description => "Rare resource archive";
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public override uint Signature => 0;
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public override bool IsHierarchic => false;
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public override bool CanWrite => false;
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static readonly Dictionary<string, Tuple<uint, int>> KnownExeMap = new Dictionary<string, Tuple<uint, int>> {
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{ "seisen.exe", Tuple.Create (0x3A9A0u, 715) },
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};
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public override ArcFile TryOpen (ArcView file)
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{
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if (!VFS.IsPathEqualsToFileName (file.Name, "PP.X"))
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return null;
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string full_exe_name = null;
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Tuple<uint, int> index_pos = null;
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foreach (var exe_name in KnownExeMap.Keys)
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{
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full_exe_name = VFS.ChangeFileName (file.Name, exe_name);
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if (VFS.FileExists (full_exe_name))
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{
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index_pos = KnownExeMap[exe_name];
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break;
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}
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}
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if (null == index_pos)
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return null;
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uint index_offset = index_pos.Item1;
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int count = index_pos.Item2;
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using (var index = VFS.OpenView (full_exe_name))
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{
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index.View.Reserve (index_offset, (uint)count * 12u);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var entry = new PackedEntry {
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Name = string.Format ("PP#{0:D5}.BMP", i),
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Type = "image",
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Offset = index.View.ReadUInt32 (index_offset),
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Size = index.View.ReadUInt32 (index_offset+4),
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UnpackedSize = index.View.ReadUInt32 (index_offset+8),
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IsPacked = true,
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 12;
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}
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return new ArcFile (file, this, dir);
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}
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var pent = (PackedEntry)entry;
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using (var input = arc.File.CreateStream (entry.Offset, entry.Size))
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{
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var output = new byte[pent.UnpackedSize];
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Decompress (input, output);
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return new BinMemoryStream (output, entry.Name);
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}
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}
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internal static void Decompress (IBinaryStream input, byte[] output)
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{
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var frame = new byte[0x400];
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int frame_pos = 1;
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int dst = 0;
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using (var bits = new MsbBitStream (input.AsStream, true))
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{
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while (dst < output.Length)
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{
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int ctl = bits.GetNextBit();
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if (-1 == ctl)
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break;
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if (ctl != 0)
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{
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int v = bits.GetBits (8);
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output[dst++] = frame[frame_pos++ & 0x3FF] = (byte)v;
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}
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else
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{
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int offset = bits.GetBits (10);
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int count = bits.GetBits (5) + 2;
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while (count --> 0)
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{
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byte v = frame[offset++ & 0x3FF];
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output[dst++] = frame[frame_pos++ & 0x3FF] = v;
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}
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}
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}
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}
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}
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}
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}
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