diff --git a/ArcFormats/CatSystem/ImageHG2.cs b/ArcFormats/CatSystem/ImageHG2.cs index 0de27671..c1d71b93 100644 --- a/ArcFormats/CatSystem/ImageHG2.cs +++ b/ArcFormats/CatSystem/ImageHG2.cs @@ -31,10 +31,12 @@ namespace GameRes.Formats.CatSystem { internal class Hg2MetaData : HgMetaData { + public int Version; public int DataPacked; public int DataUnpacked; public int CtlPacked; public int CtlUnpacked; + public int Depth; } [Export(typeof(ImageFormat))] @@ -57,9 +59,11 @@ namespace GameRes.Formats.CatSystem info.HeaderSize = 0x30; else return null; + info.Version = version; info.Width = stream.ReadUInt32(); info.Height = stream.ReadUInt32(); - info.BPP = stream.ReadInt32(); + info.BPP = stream.ReadInt16(); + info.Depth = stream.ReadInt16(); stream.Seek (8, SeekOrigin.Current); info.DataPacked = stream.ReadInt32(); info.DataUnpacked = stream.ReadInt32(); @@ -94,16 +98,7 @@ namespace GameRes.Formats.CatSystem public override ImageData Image { - get - { - if (null == m_image) - { - var pixels = Unpack(); - var format = 24 == m_hg2.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32; - m_image = ImageData.CreateFlipped (m_hg2, format, null, pixels, Stride); - } - return m_image; - } + get { return m_image ?? (m_image = CreateImage()); } } public Hg2Reader (IBinaryStream input, Hg2MetaData info) : base (input, info) @@ -111,10 +106,30 @@ namespace GameRes.Formats.CatSystem m_hg2 = info; } - public byte[] Unpack () + ImageData CreateImage () { - return UnpackStream (m_hg2.HeaderSize, m_hg2.DataPacked, m_hg2.DataUnpacked, - m_hg2.CtlPacked, m_hg2.CtlUnpacked); + var pixels = UnpackStream (m_hg2.HeaderSize, m_hg2.DataPacked, m_hg2.DataUnpacked, + m_hg2.CtlPacked, m_hg2.CtlUnpacked); + var format = 24 == m_hg2.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32; + if (m_hg2.Version > 0x10) + return ImageData.CreateFlipped (m_hg2, format, null, pixels, Stride); + + if (m_hg2.Depth > 0 && m_hg2.Depth < 8) + { + byte max = (byte)((1 << m_hg2.Depth) - 1); + for (int i = 0; i < pixels.Length; i += m_pixel_size) + { + pixels[i ] = (byte)(pixels[i ] * 0xFF / max); + pixels[i+1] = (byte)(pixels[i+1] * 0xFF / max); + pixels[i+2] = (byte)(pixels[i+2] * 0xFF / max); + } + } + if (32 == m_hg2.BPP) + { + for (int i = 3; i < pixels.Length; i += 4) + pixels[i] ^= 0xFF; + } + return ImageData.Create (m_hg2, format, null, pixels, Stride); } } }