Multiple Changes:

DXA8 now directly asks for password, as guessing it, is made improbable.
Promote several private methods to `protected` status
Add code for indexing DXA8 files. (not finished)
This commit is contained in:
Sławomir Śpiewak
2024-07-17 19:53:13 +02:00
parent 30e04eae1f
commit 3bd697577c
8 changed files with 259 additions and 49 deletions

View File

@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
// Ten kod został wygenerowany przez narzędzie.
// Wersja wykonawcza:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
// kod zostanie ponownie wygenerowany.
// </auto-generated>
//------------------------------------------------------------------------------
@@ -12,7 +12,7 @@ namespace GameRes.Formats.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.10.0.0")]
public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@@ -813,5 +813,17 @@ namespace GameRes.Formats.Properties {
this["AFAEncodingCP"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("DXARC")]
public string DXAPassword {
get {
return ((string)(this["DXAPassword"]));
}
set {
this["DXAPassword"] = value;
}
}
}
}