Multiple Changes:

DXA8 now directly asks for password, as guessing it, is made improbable.
Promote several private methods to `protected` status
Add code for indexing DXA8 files. (not finished)
This commit is contained in:
Sławomir Śpiewak
2024-07-17 19:53:13 +02:00
parent 30e04eae1f
commit 3bd697577c
8 changed files with 259 additions and 49 deletions

View File

@@ -198,7 +198,7 @@ namespace GameRes.Formats.DxLib
}
}
byte[] Unpack (Stream stream)
protected byte[] Unpack (Stream stream)
{
using (var input = new ArcView.Reader (stream))
{
@@ -262,7 +262,7 @@ namespace GameRes.Formats.DxLib
}
}
List<Entry> ReadIndex (ArcView file, int version, byte[] key)
protected List<Entry> ReadIndex (ArcView file, int version, byte[] key)
{
DxHeader dx = null;
if (version <= 4)
@@ -313,12 +313,15 @@ namespace GameRes.Formats.DxLib
internal static void Decrypt (byte[] data, int index, int count, long offset, byte[] key)
{
int key_pos = (int)(offset % key.Length);
for (int i = 0; i < count; ++i)
if (key.Length !=0)
{
data[index+i] ^= key[key_pos++];
if (key.Length == key_pos)
key_pos = 0;
int key_pos = (int)(offset % key.Length);
for (int i = 0; i < count; ++i)
{
data[index + i] ^= key[key_pos++];
if (key.Length == key_pos)
key_pos = 0;
}
}
}
@@ -361,8 +364,10 @@ namespace GameRes.Formats.DxLib
{
if (version <= 4)
return new IndexReaderV2 (header, version, input);
else if (version >= 6)
else if (version >= 6 && version < 8)
return new IndexReaderV6 (header, version, input);
else if (version >=8)
return new IndexReaderV8 (header, version, input);
else
throw new InvalidFormatException ("Not supported DX archive version.");
}
@@ -545,7 +550,7 @@ namespace GameRes.Formats.DxLib
: base (stream, leave_open)
{
m_key = key;
m_base_pos = (int)(base_position % m_key.Length);
m_base_pos = m_key.Length !=0 ?(int)(base_position % m_key.Length):0;
}
public override int Read (byte[] buffer, int offset, int count)
@@ -559,32 +564,48 @@ namespace GameRes.Formats.DxLib
public override int ReadByte ()
{
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
int b = BaseStream.ReadByte();
if (-1 != b)
if (m_key.Length !=0)
{
b ^= m_key[key_pos];
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
if (-1 != b)
{
b ^= m_key[key_pos];
}
}
return b;
}
public override void Write (byte[] buffer, int offset, int count)
{
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
byte[] write_buf = new byte[count];
for (int i = 0; i < count; ++i)
if (m_key.Length != 0)
{
write_buf[i] = (byte)(buffer[offset+i] ^ m_key[key_pos++]);
if (m_key.Length == key_pos)
key_pos = 0;
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
for (int i = 0; i < count; ++i)
{
write_buf[i] = (byte)(buffer[offset + i] ^ m_key[key_pos++]);
if (m_key.Length == key_pos)
key_pos = 0;
}
} else
{
write_buf = buffer;
}
BaseStream.Write (write_buf, 0, count);
}
public override void WriteByte (byte value)
{
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
BaseStream.WriteByte ((byte)(value ^ m_key[key_pos]));
if(m_key.Length != 0)
{
int key_pos = (int)((m_base_pos + Position) % m_key.Length);
BaseStream.WriteByte((byte)(value ^ m_key[key_pos]));
} else
{
BaseStream.WriteByte ((byte)value);
}
}
}
}