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https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
Multiple Changes:
DXA8 now directly asks for password, as guessing it, is made improbable. Promote several private methods to `protected` status Add code for indexing DXA8 files. (not finished)
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@@ -198,7 +198,7 @@ namespace GameRes.Formats.DxLib
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}
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}
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byte[] Unpack (Stream stream)
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protected byte[] Unpack (Stream stream)
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{
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using (var input = new ArcView.Reader (stream))
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{
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@@ -262,7 +262,7 @@ namespace GameRes.Formats.DxLib
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}
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}
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List<Entry> ReadIndex (ArcView file, int version, byte[] key)
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protected List<Entry> ReadIndex (ArcView file, int version, byte[] key)
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{
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DxHeader dx = null;
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if (version <= 4)
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@@ -313,12 +313,15 @@ namespace GameRes.Formats.DxLib
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internal static void Decrypt (byte[] data, int index, int count, long offset, byte[] key)
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{
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int key_pos = (int)(offset % key.Length);
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for (int i = 0; i < count; ++i)
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if (key.Length !=0)
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{
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data[index+i] ^= key[key_pos++];
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if (key.Length == key_pos)
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key_pos = 0;
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int key_pos = (int)(offset % key.Length);
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for (int i = 0; i < count; ++i)
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{
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data[index + i] ^= key[key_pos++];
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if (key.Length == key_pos)
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key_pos = 0;
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}
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}
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}
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@@ -361,8 +364,10 @@ namespace GameRes.Formats.DxLib
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{
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if (version <= 4)
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return new IndexReaderV2 (header, version, input);
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else if (version >= 6)
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else if (version >= 6 && version < 8)
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return new IndexReaderV6 (header, version, input);
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else if (version >=8)
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return new IndexReaderV8 (header, version, input);
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else
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throw new InvalidFormatException ("Not supported DX archive version.");
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}
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@@ -545,7 +550,7 @@ namespace GameRes.Formats.DxLib
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: base (stream, leave_open)
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{
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m_key = key;
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m_base_pos = (int)(base_position % m_key.Length);
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m_base_pos = m_key.Length !=0 ?(int)(base_position % m_key.Length):0;
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}
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public override int Read (byte[] buffer, int offset, int count)
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@@ -559,32 +564,48 @@ namespace GameRes.Formats.DxLib
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public override int ReadByte ()
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{
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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int b = BaseStream.ReadByte();
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if (-1 != b)
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if (m_key.Length !=0)
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{
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b ^= m_key[key_pos];
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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if (-1 != b)
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{
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b ^= m_key[key_pos];
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}
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}
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return b;
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}
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public override void Write (byte[] buffer, int offset, int count)
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{
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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byte[] write_buf = new byte[count];
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for (int i = 0; i < count; ++i)
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if (m_key.Length != 0)
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{
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write_buf[i] = (byte)(buffer[offset+i] ^ m_key[key_pos++]);
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if (m_key.Length == key_pos)
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key_pos = 0;
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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for (int i = 0; i < count; ++i)
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{
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write_buf[i] = (byte)(buffer[offset + i] ^ m_key[key_pos++]);
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if (m_key.Length == key_pos)
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key_pos = 0;
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}
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} else
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{
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write_buf = buffer;
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}
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BaseStream.Write (write_buf, 0, count);
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}
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public override void WriteByte (byte value)
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{
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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BaseStream.WriteByte ((byte)(value ^ m_key[key_pos]));
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if(m_key.Length != 0)
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{
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int key_pos = (int)((m_base_pos + Position) % m_key.Length);
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BaseStream.WriteByte((byte)(value ^ m_key[key_pos]));
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} else
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{
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BaseStream.WriteByte ((byte)value);
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}
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}
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}
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}
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