implemented key extraction from executable resources for encrypted INT archives.

This commit is contained in:
morkt
2015-11-20 01:01:25 +04:00
parent 5a5c10d91a
commit 33e83b196d
7 changed files with 276 additions and 24 deletions

View File

@@ -161,9 +161,7 @@ Choose appropriate encryption scheme.</value>
<value>Numeric key</value>
</data>
<data name="INTNotice" xml:space="preserve">
<value>Archive directory is encrypted.
Enter archive encryption key or choose
predefined encryption scheme.</value>
<value>Archive directory is encrypted.</value>
</data>
<data name="KogadoDescription" xml:space="preserve">
<value>Kogado game engine resource archive</value>
@@ -342,4 +340,22 @@ Choose appropriate encryption scheme.</value>
<data name="QLIEDefaultScheme" xml:space="preserve">
<value>Use default encryption scheme</value>
</data>
<data name="INTChooseExe" xml:space="preserve">
<value>Choose game executable file</value>
</data>
<data name="INTExeButton" xml:space="preserve">
<value>Check EXE</value>
</data>
<data name="INTExeFiles" xml:space="preserve">
<value>Executable Files</value>
</data>
<data name="INTMessage1" xml:space="preserve">
<value>Press "Check EXE" button to look for key within game executable file.</value>
</data>
<data name="INTMessage2" xml:space="preserve">
<value>Alternatively, enter archive encryption key or choose one of the predefined encryption schemes.</value>
</data>
<data name="INTKeyNotFound" xml:space="preserve">
<value>Key not found within {0}.</value>
</data>
</root>