diff --git a/ArcFormats/Resources/Formats.dat b/ArcFormats/Resources/Formats.dat index cf88c0cc..4f8ee556 100644 Binary files a/ArcFormats/Resources/Formats.dat and b/ArcFormats/Resources/Formats.dat differ diff --git a/SchemeTool/Program.cs b/SchemeTool/Program.cs index 36b92486..e061b941 100644 --- a/SchemeTool/Program.cs +++ b/SchemeTool/Program.cs @@ -18,13 +18,7 @@ namespace SchemeTool { GameRes.FormatCatalog.Instance.DeserializeScheme(stream); } -#if false - using (Stream stream = File.Create(".\\GameData\\Formats.json")) - { - GameRes.FormatCatalog.Instance.SerializeSchemeJson(stream); - return; - } -#endif + GameRes.Formats.KiriKiri.Xp3Opener format = GameRes.FormatCatalog.Instance.ArcFormats .FirstOrDefault(a => a is GameRes.Formats.KiriKiri.Xp3Opener) as GameRes.Formats.KiriKiri.Xp3Opener; @@ -34,38 +28,47 @@ namespace SchemeTool // Add scheme information here -#if true - byte[] cb = File.ReadAllBytes(@"MEM_10014628_00001000.mem"); + #if true + byte[] cb = File.ReadAllBytes(@"C:\Users\MLChinoo\Desktop\limelight_lj\control_block.bin"); var cb2 = MemoryMarshal.Cast(cb); for (int i = 0; i < cb2.Length; i++) cb2[i] = ~cb2[i]; var cs = new GameRes.Formats.KiriKiri.CxScheme { - Mask = 0x000, - Offset = 0x000, - PrologOrder = new byte[] { 0, 1, 2 }, - OddBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5 }, - EvenBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5, 6, 7 }, + Mask = 0x2e2, + Offset = 0x283, + PrologOrder = new byte[] { 1, 0, 2 }, + OddBranchOrder = new byte[] { 1, 2, 4, 3, 0, 5 }, + EvenBranchOrder = new byte[] { 2, 5, 0, 7, 6, 1, 3, 4 }, ControlBlock = cb2.ToArray() }; var crypt = new GameRes.Formats.KiriKiri.HxCrypt(cs); crypt.RandomType = 0; - crypt.FilterKey = 0x0000000000000000; + crypt.FilterKey = 0xb5a900b497d99000; crypt.NamesFile = "HxNames.lst"; - var keyA1 = SoapHexBinary.Parse("0000000000000000000000000000000000000000000000000000000000000000").Value; - var keyA2 = SoapHexBinary.Parse("00000000000000000000000000000000").Value; - var keyB1 = SoapHexBinary.Parse("0000000000000000000000000000000000000000000000000000000000000000").Value; - var keyB2 = SoapHexBinary.Parse("00000000000000000000000000000000").Value; + var key1 = SoapHexBinary.Parse("90731d0f07858de0c5553c10035d174003d400e7d7ccaa76ba4ca078bcc6cc78").Value; + var key2 = SoapHexBinary.Parse("092063cd25d03538a83e10e9ef5d1609").Value; crypt.IndexKeyDict = new Dictionary() { - { "data.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = keyA1, Key2 = keyA2 } }, - { "update.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = keyB1, Key2 = keyB2 } }, + { "data.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "bgimage.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "bgm.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "evimage.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "evimage2.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "fgimage.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "image.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "patch.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "scn.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "uipsd.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "video.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "voice.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } }, + { "voice2.xp3", new GameRes.Formats.KiriKiri.HxIndexKey { Key1 = key1, Key2 = key2 } } }; -#else + #else GameRes.Formats.KiriKiri.ICrypt crypt = new GameRes.Formats.KiriKiri.XorCrypt(0x00); -#endif + #endif - // scheme.KnownSchemes.Add("game title", crypt); + scheme.KnownSchemes.Add("Limelight Lemonade Jam", crypt); } var gameMap = typeof(GameRes.FormatCatalog).GetField("m_game_map", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic) @@ -74,7 +77,7 @@ namespace SchemeTool if (gameMap != null) { // Add file name here - // gameMap.Add("game.exe", "game title"); + // gameMap.Add("SabbatOfTheWitch.exe", "Sabbat of the Witch [Steam]"); } // Save database