use HasExtension method instead of string.EndsWith.

This commit is contained in:
morkt
2017-04-10 23:15:13 +04:00
parent e0a5e95081
commit 31a01f2e5d
72 changed files with 105 additions and 114 deletions

View File

@@ -83,7 +83,7 @@ namespace GameRes.Formats.NSystem
entry.Offset = file.View.ReadInt64 (index_offset+8);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
has_scripts = has_scripts || name.EndsWith (".msd", StringComparison.InvariantCultureIgnoreCase);
has_scripts = has_scripts || name.HasExtension (".msd");
dir.Add (entry);
index_offset += 0x10;
}
@@ -100,7 +100,7 @@ namespace GameRes.Formats.NSystem
{
var msarc = arc as MsdArchive;
if (null == msarc || string.IsNullOrEmpty (msarc.Key)
|| !entry.Name.EndsWith (".msd", StringComparison.InvariantCultureIgnoreCase)
|| !entry.Name.HasExtension (".msd")
|| arc.File.View.AsciiEqual (entry.Offset, "MSCENARIO FILE "))
return base.OpenEntry (arc, entry);
var input = arc.File.CreateStream (entry.Offset, entry.Size);