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(Unity): adjusted deserialization for '2021.1.3f1' assets.
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@@ -97,13 +97,13 @@ namespace GameRes.Formats.Unity
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internal class StreamingInfo
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{
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public uint Offset;
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public long Offset;
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public uint Size;
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public string Path;
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public void Load (AssetReader reader)
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{
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Offset = reader.ReadUInt32();
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Offset = reader.ReadOffset();
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Size = reader.ReadUInt32();
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Path = reader.ReadString();
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}
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