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implemented incremental compression of S25 images.
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@@ -96,6 +96,7 @@ namespace GameRes.Formats.ShiinaRio
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OffsetY = arc.File.View.ReadInt32 (offset+12),
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BPP = 32,
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FirstOffset = (uint)(offset + 0x14),
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Incremental = 0 != (arc.File.View.ReadUInt32 (offset+0x10) & 0x80000000u),
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};
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using (var input = arc.File.CreateStream (0, (uint)arc.File.MaxOffset))
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using (var reader = new S25Format.Reader (input, info))
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